Beispiel #1
0
    private void AddEnableCharas(int charaNo)
    {
        string enabeledCharas = EncryptedPlayerPrefs.LoadString(Const.KEY_ENABLE_CHARAS, Const.ENABLE_CHARAS_DEFAULT);

        enabeledCharas = enabeledCharas + "," + charaNo.ToString();
        EncryptedPlayerPrefs.SaveString(Const.KEY_ENABLE_CHARAS, enabeledCharas);
    }
Beispiel #2
0
        public void OnClickButton()
        {
            if (selectItem.canSelect)
            {
                SoundController.Instance.PlaySe(SoundController.Instance.buttonSe);
                EncryptedPlayerPrefs.SaveInt(Const.KEY_CHARA, int.Parse(selectItem.num));
                Retry();
                return;
            }

            if (selectItem.canBuy)
            {
                SoundController.Instance.PlaySe(SoundController.Instance.casher);

                int point = EncryptedPlayerPrefs.LoadInt(Const.KEY_POINT, 0);
                int diff  = point - selectItem.price;
                EncryptedPlayerPrefs.SaveInt(Const.KEY_POINT, diff);
                pointText.text = diff + "P";
                string enabledCharas = EncryptedPlayerPrefs.LoadString(Const.KEY_ENABLE_CHARAS, "0");
                enabledCharas = enabledCharas + "," + selectItem.num;
                EncryptedPlayerPrefs.SaveString(Const.KEY_ENABLE_CHARAS, enabledCharas);
                selectItem.canSelect = true;
                priceText.text       = ("PLAY");
            }
        }
Beispiel #3
0
    private bool IsEnable()
    {
        string        enabeledCharas = EncryptedPlayerPrefs.LoadString(Const.KEY_ENABLE_CHARAS, Const.ENABLE_CHARAS_DEFAULT);
        List <string> enableList     = new List <string> ();

        enableList.AddRange(enabeledCharas.Split(','));
        int  charaNo = charaType + charaSeq;
        bool enable  = enableList.Contains(charaNo.ToString());

        return(enable);
    }
Beispiel #4
0
        private void SetCanvasText()
        {
            int totalPoint = EncryptedPlayerPrefs.LoadInt(Const.KEY_POINT, 0);

            pointText.text = totalPoint + "P";

            string num   = selectItem.num;
            int    price = selectItem.price;

            selectItem.canSelect = false;
            selectItem.canBuy    = false;

            string enabeledCharas = EncryptedPlayerPrefs.LoadString(Const.KEY_ENABLE_CHARAS, "0");

            string[] enables = enabeledCharas.Split(',');
            for (int i = 0; i < enables.Length; i++)
            {
                if (num == enables [i])
                {
                    selectItem.canSelect = true;
                }
            }

            if (totalPoint >= price)
            {
                selectItem.canBuy = true;
            }

            nameText.text = selectItem.charaName;
            if (selectItem.canSelect)
            {
                priceText.text      = ("PLAY");
                button.interactable = true;
            }
            else
            {
                priceText.text = (price + "P");
                if (selectItem.canBuy)
                {
                    button.interactable = true;
                }
                else
                {
                    button.interactable = false;
                }
            }
        }
Beispiel #5
0
 public string Load()
 => EncryptedPlayerPrefs.LoadString(NameKey, $"ゲスト{Random.Range(0, 1000):000}");