public void ContainsFolder()
        {
            void Template(string folderName, bool result)
            {
                EngineState s = EngineTests.CreateEngineState();
                string      pbOriginScript = Path.Combine("%TestBench%", "EncodedFile", "Blank.script");
                string      originScript   = StringEscaper.Preprocess(s, pbOriginScript);

                string pbDestDir    = Path.Combine("%ProjectTemp%", Path.GetRandomFileName());
                string pbDestScript = Path.Combine(pbDestDir, "AddFolderTest.script");

                string destDir    = StringEscaper.Preprocess(s, pbDestDir);
                string destScript = StringEscaper.Preprocess(s, pbDestScript);

                if (!Directory.Exists(destDir))
                {
                    Directory.CreateDirectory(destDir);
                }
                try
                {
                    File.Copy(originScript, destScript, true);

                    Script sc = s.Project.LoadScriptRuntime(destScript, new LoadScriptRuntimeOptions());
                    Assert.AreEqual(EncodedFile.ContainsFolder(sc, folderName), result);
                }
                finally
                {
                    if (Directory.Exists(destDir))
                    {
                        Directory.Delete(destDir, true);
                    }
                }
            }

            Template(AuthorEncoded, true);
            Template(InterfaceEncoded, false);
            Template("Attach", true);
            Template("Process", false);
        }
Beispiel #2
0
        public static List <LogInfo> ExtractAllFiles(EngineState s, CodeCommand cmd)
        {
            List <LogInfo> logs = new List <LogInfo>();

            CodeInfo_ExtractAllFiles info = cmd.Info.Cast <CodeInfo_ExtractAllFiles>();

            string scriptFile = StringEscaper.Preprocess(s, info.ScriptFile);
            string dirName    = StringEscaper.Preprocess(s, info.DirName);
            string destDir    = StringEscaper.Preprocess(s, info.DestDir);

            Script sc = Engine.GetScriptInstance(s, s.CurrentScript.RealPath, scriptFile, out _);

            // Check if encoded file exist
            if (!EncodedFile.ContainsFolder(sc, dirName))
            {
                return(LogInfo.LogErrorMessage(logs, $"Encoded folder [{dirName}] not found in script [{sc.RealPath}]."));
            }

            // Filter dest path
            if (!StringEscaper.PathSecurityCheck(destDir, out string errorMsg))
            {
                return(LogInfo.LogErrorMessage(logs, errorMsg));
            }

            string[] dirs = sc.Sections[ScriptSection.Names.EncodedFolders].Lines;
            if (!dirs.Any(d => d.Equals(dirName, StringComparison.OrdinalIgnoreCase)))
            {
                return(LogInfo.LogErrorMessage(logs, $"Directory [{dirName}] not exists in [{scriptFile}]"));
            }

            if (!Directory.Exists(destDir))
            {
                if (File.Exists(destDir))
                {
                    return(LogInfo.LogErrorMessage(logs, $"File [{destDir}] is not a directory"));
                }
                Directory.CreateDirectory(destDir);
            }

            string[] lines = sc.Sections[dirName].Lines;
            Dictionary <string, string> fileDict = IniReadWriter.ParseIniLinesIniStyle(lines);
            int fileCount = fileDict.Count;

            s.MainViewModel.SetBuildCommandProgress("ExtractAndRun Progress", fileCount);
            try
            {
                int i = 0;
                foreach (string file in fileDict.Keys)
                {
                    object             progressLock = new object();
                    IProgress <double> progress     = new Progress <double>(x =>
                    {
                        lock (progressLock)
                        {
                            s.MainViewModel.BuildCommandProgressText  = $"Decompressing \"{file}\"\r\n({(x + i) * 100 / fileCount:0.0}%)";
                            s.MainViewModel.BuildCommandProgressValue = x + i;
                        }
                    });

                    using (FileStream fs = new FileStream(Path.Combine(destDir, file), FileMode.Create, FileAccess.Write))
                    {
                        EncodedFile.ExtractFile(sc, dirName, file, fs, progress);
                    }

                    i += 1;
                }
            }
            finally
            {
                s.MainViewModel.ResetBuildCommandProgress();
            }

            logs.Add(new LogInfo(LogState.Success, $"Encoded folder [{dirName}] was extracted to [{destDir}]"));

            return(logs);
        }