/// <summary>Remove the current entry. Note that remove can
            /// be called only after a call to next, and only once per such
            /// call.  Remove cannot be called after a call to prev.</summary>
            public void Remove()
            {
                if (current >= 0 && current <= Enclosing_Instance.Count)
                {
                    Enclosing_Instance.RemoveElement(current);

                    // If we just removed the last entry, then we need
                    // to go back one.
                    if (current > -1)
                    {
                        current -= 1;
                    }
                }
            }
Beispiel #2
0
 /// <summary>Remove the current entry. Note that remove can
 /// be called only after a call to next, and only once per such
 /// call.  Remove cannot be called after a call to prev.</summary>
 public void Remove()
 {
     if (current == null)
     {
         throw new System.SystemException("Removed called in invalid cursor state");
     }
     else
     {
         HashedListElement e = current.prev;
         Enclosing_Instance.RemoveElement(current);
         current = e;
         last    = current == null ? null : current.prev;
     }
 }