Beispiel #1
0
        /// <summary>
        /// Adds an emulated keypress to the queue of the provider.
        /// </summary>
        /// <param name="keypress">Keystroke information</param>
        /// <remarks>The provider can play back emulated key strokes</remarks>
        public void QueueKeyPress(EmulatedKeyStroke keypress)
        {
            lock (_emulatedKeyStrokes)
            {
                if (_emulatedKeyStrokes.Count == 0)
                {
                    _emulatedKeyStrokes.Enqueue(keypress);
                    return;
                }

                var last = _emulatedKeyStrokes.Peek();
                if (last.PrimaryCode == keypress.PrimaryCode &&
                    last.SecondaryCode == keypress.SecondaryCode)
                {
                    // --- The same key has been clicked
                    if (keypress.StartTact >= last.StartTact && keypress.StartTact <= last.EndTact)
                    {
                        // --- Old and new click ranges overlap, lengthen the old click
                        last.EndTact = keypress.EndTact;
                        return;
                    }
                }
                _emulatedKeyStrokes.Enqueue(keypress);
            }
        }
Beispiel #2
0
 /// <summary>
 /// Adds an emulated keypress to the queue of the provider.
 /// </summary>
 /// <param name="keypress">Keystroke information</param>
 /// <remarks>The provider can play back emulated key strokes</remarks>
 public void QueueKeyPress(EmulatedKeyStroke keypress)
 {
     _emulatedKeyStrokes.Enqueue(keypress);
 }