Beispiel #1
0
        private void HandleGameEvent(EmpyrionGameEventData aMsg)
        {
            var msg = aMsg.GetEmpyrionObject();

            //Console.WriteLine($"Game_Event:{aMsg.eventId}#{aMsg.seqNr} = {msg}");
            Dispatcher?.Game_Event(aMsg.eventId, aMsg.seqNr, msg);
        }
 private void HandleGameEvent(EmpyrionGameEventData TypedMsg)
 {
     if (TypedMsg.eventId == CmdId.Request_GlobalStructure_List)
     {
         GetGlobalStructureListEvents.Enqueue(TypedMsg);
         GetGlobalStructureList.Set();
     }
     else
     {
         GameAPI.Game_Request(TypedMsg.eventId, TypedMsg.seqNr, TypedMsg.GetEmpyrionObject());
     }
 }
Beispiel #3
0
        public bool Game_Request(CmdId reqId, ushort seqNr, object data)
        {
            //Console.WriteLine($"Game_Request:{reqId}#{seqNr} = {data}");
            var msg = new EmpyrionGameEventData()
            {
                eventId = reqId, seqNr = seqNr
            };

            msg.SetEmpyrionObject(data);
            ToEmpyrion.SendMessage(msg);
            return(true);
        }
        public void Game_Event(CmdId eventId, ushort seqNr, object data)
        {
            if (OutServer == null)
            {
                return;
            }

            try
            {
                var msg = new EmpyrionGameEventData()
                {
                    eventId = eventId, seqNr = seqNr
                };
                msg.SetEmpyrionObject(data);
                OutServer.SendMessage(msg);
            }
            catch (System.Exception Error)
            {
                GameAPI.Console_Write($"ModClientDll: {Error.Message}");
            }
        }
Beispiel #5
0
        private void HandleGameEvent(EmpyrionGameEventData TypedMsg)
        {
            var msg = TypedMsg.GetEmpyrionObject();

            GameAPI.Game_Request(TypedMsg.eventId, TypedMsg.seqNr, msg);
        }
Beispiel #6
0
 private void HandleGameEvent(EmpyrionGameEventData aMsg)
 {
     Console.WriteLine($"Game_Event:{aMsg.eventId}#{aMsg.seqNr} = {aMsg.data}");
     Dispatcher?.Game_Event(aMsg.eventId, aMsg.seqNr, aMsg.data);
 }
Beispiel #7
0
        private void HandleGameEvent(EmpyrionGameEventData aMsg)
        {
            var msg = aMsg.GetEmpyrionObject();

            Parallel.ForEach(Plugins, async P => await SaveApiCall(() => P.Game_Event(aMsg.eventId, aMsg.seqNr, msg), P, $"CmdId:{aMsg.eventId} seqNr:{aMsg.seqNr} data:{msg}"));
        }
 private void HandleGameEvent(EmpyrionGameEventData TypedMsg)
 {
     GameAPI.Game_Request(TypedMsg.eventId, TypedMsg.seqNr, TypedMsg.data);
 }
Beispiel #9
0
        private static void HandleGameEvent(EmpyrionGameEventData m)
        {
            var obj = m.GetEmpyrionObject();

            Console.WriteLine($"EmpyrionGameEventData:{m.eventId}#{m.seqNr} => {obj}");
        }