Beispiel #1
0
    public void ExitButtonPressed()
    {
        Debug.Log("Exiting...");
        // if exit button is pressed and main menu is loaded, quit the game.
        // otherwise quit the song and return to main menu.

        if (mainButtonsCanvasGroup.alpha == 1f)
        {
            Debug.Log("quitting game");
            Application.Quit();
        }
        else
        {
            Debug.Log("first erase all spawned cell blocks, unload song from data, then show main menu - also change title header");
            MC.getDataJockey().UnloadSong();
            MC.getBlockManager().CleanUpCellBlocks();
            ShowMainMenu();
            UnloadExistingSongs();
            TitleHeader.text = "cloudsynth";
        }
    }
Beispiel #2
0
 void OnMouseEnter()
 {
     m_Renderer.material = Resources.Load <Material>("Materials/Blocks/" + MC.getBlockManager().getCurrentlySelectedBlock().getMaterial());
 }