public void PlayerWon(Encounter encounter)
        {
            Exit();

            if (!string.IsNullOrEmpty(encounter.OnVictoryAction))
            {
                var output = EmbeddedFunctionsHelper.Action(encounter.OnVictoryAction);
                if (!string.IsNullOrEmpty(output) && _application.ActiveScreen is GameScreen)
                {
                    (_application.ActiveScreen as GameScreen).AppendOutput(output);
                }
            }
        }
        private void _choices_SelectionChanged(object sender, DialogueScreenChoice e)
        {
            if (e == null)
            {
                return;
            }

            var output = EmbeddedFunctionsHelper.Action(e.Action);

            if (!string.IsNullOrEmpty(output))
            {
                _output.Text = output;
            }

            _choices.SetSelection(e, false);
        }