Beispiel #1
0
        public override void InitOutfit()
        {
            Item hair = new Item(8261)
            {
                Hue     = 1120,
                Layer   = Layer.Hair,
                Movable = false
            };

            AddItem(hair);

            Item bonnet = new Bonnet()
            {
                Hue     = 438,
                Movable = false
            };

            AddItem(bonnet);

            Item shirt = new ElvenShirt()
            {
                Hue     = 963,
                Movable = false
            };

            AddItem(shirt);

            Item chest = new FemalePlateChest()
            {
                Hue     = 54,
                Movable = false
            };

            AddItem(chest);

            Item skirt = new Skirt()
            {
                Hue     = 948,
                Movable = false
            };

            AddItem(skirt);

            Shoes shoes = new Shoes()
            {
                Hue     = 1729,
                Movable = false
            };

            AddItem(shoes);

            PackGold(50, 200);
        }
Beispiel #2
0
        public void InitOutfit()
        {
            Item hair = new Item(8252)
            {
                Hue     = 1118,
                Layer   = Layer.Hair,
                Movable = false
            };

            AddItem(hair);

            Item tabi = new SamuraiTabi()
            {
                Hue     = 707,
                Movable = false
            };

            AddItem(tabi);

            Item dress = new AntiqueWeddingDress()
            {
                Hue     = 3,
                Movable = false
            };

            AddItem(dress);

            Item shirt = new ElvenShirt()
            {
                Hue     = 996,
                Movable = false
            };

            AddItem(shirt);

            Item coat = new Surcoat()
            {
                Hue     = 1001,
                Movable = false
            };

            AddItem(coat);

            //Shoes shoes = new Shoes()
            //{
            //    Hue = 903,
            //    Movable = false
            //};
            //AddItem(shoes);

            PackGold(50, 200);
        }
Beispiel #3
0
        public override void InitOutfit()
        {
            Item hair = new Item(8263)
            {
                Hue     = 1133,
                Layer   = Layer.Hair,
                Movable = false
            };

            AddItem(hair);

            Item coat = new Surcoat()
            {
                Hue     = 448,
                Movable = false
            };

            AddItem(coat);

            Item shirt = new ElvenShirt()
            {
                Hue     = 0,
                Movable = false
            };

            AddItem(shirt);

            Item pants = new LongPants()
            {
                Hue     = 148,
                Movable = false
            };

            AddItem(pants);

            Shoes shoes = new Shoes()
            {
                Hue     = 1754,
                Movable = false
            };

            AddItem(shoes);

            PackGold(50, 200);
        }
Beispiel #4
0
        public void InitOutfit()
        {
            Item hair = new Item(8263)
            {
                Hue     = 2404,
                Layer   = Layer.Hair,
                Movable = false
            };

            AddItem(hair);

            Item fhair = new Item(8267)
            {
                Hue     = 0,
                Layer   = Layer.FacialHair,
                Movable = false
            };

            AddItem(fhair);

            Item doublet = new Doublet()
            {
                Hue     = 573,
                Movable = false
            };

            AddItem(doublet);

            Item elvenShirt = new ElvenShirt()
            {
                Hue     = 0,
                Movable = false
            };

            AddItem(elvenShirt);

            Item longpants = new LongPants()
            {
                Hue     = 0,
                Movable = false
            };

            AddItem(longpants);

            Item leatherBelt = new LeatherNinjaBelt()
            {
                Hue     = 903,
                Movable = false
            };

            AddItem(leatherBelt);

            Item staff = new GnarledStaff()
            {
                Hue     = 0,
                Movable = false
            };

            Shoes shoes = new Shoes()
            {
                Hue     = 903,
                Movable = false
            };

            AddItem(shoes);

            PackGold(50, 200);
        }