protected void Start() { instance = this; stateMachine = new StateMAchine <Elsa>(this, DoHouseWork.instance, ElsaGlobalState.instance); }
protected void Start() { instance = this; //elsaの場合、ますはDoHouseWorkのステートにはいります stateMachine = new StateMAchine <Elsa>(this, DoHouseWork.instance, ElsaGlobalState.instance); }
public Housework(Elsa _elsa) { elsa = _elsa; triggerName = "housework"; bobIsHome = false; }
public Cooking(Elsa _elsa) { elsa = _elsa; triggerName = "cook"; cookingTime = 8f; // Seran los segundos que tarde en cocinar }
public Bathroom(Elsa _elsa) { elsa = _elsa; triggerName = "bathroom"; }