public void StrengthPlayerLoss() { var elo = new EloCalculator(2000, 1000); elo.WinGamePlayerB(); decimal newRatingA = (decimal)elo.RatingPlayerA; decimal newRatingB = (decimal)elo.RatingPlayerB; Assert.AreEqual(1900.315230918, (double)newRatingA, 0.00001); Assert.AreEqual(1099.684769081, (double)newRatingB, 0.00001); }
public void StrengthPlayerLossOnWeakPlayer() { var elo = new EloCalculator(1000, 100); elo.WinGamePlayerB(); decimal newRatingA = (decimal)elo.RatingPlayerA; decimal newRatingB = (decimal)elo.RatingPlayerB; Assert.AreEqual(900.55919673088, (double)newRatingA, 0.00001); Assert.AreEqual(199.4408032691, (double)newRatingB, 0.00001); }
private void calculateElo(Game game, UserStats statsA, UserStats statsB) { var elo = new EloCalculator(statsA.Elo, statsB.Elo); if (game.ScoreA > game.ScoreB) { elo.WinGamePlayerA(); } else if (game.ScoreA < game.ScoreB) { elo.WinGamePlayerB(); } else { elo.DrawGame(); } statsA.Elo = (decimal)elo.RatingPlayerA; statsB.Elo = (decimal)elo.RatingPlayerB; }
public ActionResult Forecast(ForecastViewModel vm) { vm.AvailablePlayers = getAvailablePlayersSelectListItems(); var playerA = _userService.GetUser(vm.PlayerAId); var playerB = _userService.GetUser(vm.PlayerBId); vm.NamePlayerA = playerA.Name; vm.NamePlayerB = playerB.Name; vm.CurrentRatingPlayerA = (double)_statsService.GetUserStat(playerA.Id).Elo; vm.CurrentRatingPlayerB = (double)_statsService.GetUserStat(playerB.Id).Elo; var elo = new EloCalculator(vm.CurrentRatingPlayerA, vm.CurrentRatingPlayerB); vm.ChanceToWinPlayerA = elo.GetChanceToWinPlayerA() * 100; vm.ChanceToWinPlayerB = 100 - vm.ChanceToWinPlayerA; elo.WinGamePlayerA(); vm.RatingPlayerAWinPlayerA = elo.RatingPlayerA; vm.RatingPlayerBWinPlayerA = elo.RatingPlayerB; elo = new EloCalculator(vm.CurrentRatingPlayerA, vm.CurrentRatingPlayerB); elo.WinGamePlayerB(); vm.RatingPlayerAWinPlayerB = elo.RatingPlayerA; vm.RatingPlayerBWinPlayerB = elo.RatingPlayerB; elo = new EloCalculator(vm.CurrentRatingPlayerA, vm.CurrentRatingPlayerB); elo.DrawGame(); vm.RatingPlayerADrawGame = elo.RatingPlayerA; vm.RatingPlayerBDrawGame = elo.RatingPlayerB; vm.Calculated = true; return(View(vm)); }
private void calculateElo(Game game, UserStats statsA, UserStats statsB) { var elo = new EloCalculator(statsA.Elo, statsB.Elo); if (game.ScoreA > game.ScoreB) { elo.WinGamePlayerA(); } else if (game.ScoreA < game.ScoreB) { elo.WinGamePlayerB(); } else { elo.DrawGame(); } statsA.Elo = (decimal)elo.RatingPlayerA; statsB.Elo = (decimal)elo.RatingPlayerB; }
public ActionResult Forecast(ForecastViewModel vm) { vm.AvailablePlayers = getAvailablePlayersSelectListItems(); var playerA = _userService.GetUser(vm.PlayerAId); var playerB = _userService.GetUser(vm.PlayerBId); vm.NamePlayerA = playerA.Name; vm.NamePlayerB = playerB.Name; vm.CurrentRatingPlayerA = (double)_statsService.GetUserStat(playerA.Id).Elo; vm.CurrentRatingPlayerB = (double)_statsService.GetUserStat(playerB.Id).Elo; var elo = new EloCalculator(vm.CurrentRatingPlayerA, vm.CurrentRatingPlayerB); vm.ChanceToWinPlayerA = elo.GetChanceToWinPlayerA() * 100; vm.ChanceToWinPlayerB = 100 - vm.ChanceToWinPlayerA; elo.WinGamePlayerA(); vm.RatingPlayerAWinPlayerA = elo.RatingPlayerA; vm.RatingPlayerBWinPlayerA = elo.RatingPlayerB; elo = new EloCalculator(vm.CurrentRatingPlayerA, vm.CurrentRatingPlayerB); elo.WinGamePlayerB(); vm.RatingPlayerAWinPlayerB = elo.RatingPlayerA; vm.RatingPlayerBWinPlayerB = elo.RatingPlayerB; elo = new EloCalculator(vm.CurrentRatingPlayerA, vm.CurrentRatingPlayerB); elo.DrawGame(); vm.RatingPlayerADrawGame = elo.RatingPlayerA; vm.RatingPlayerBDrawGame = elo.RatingPlayerB; vm.Calculated = true; return View(vm); }