Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     if (timerState != TimerStates.Active)
     {
         return;
     }
     CallTime -= Time.deltaTime;
     if (CallTime < 0)
     {
         onElapsed.BeginInvoke(null, null);
         timerState = TimerStates.Ended;
     }
 }