Beispiel #1
0
 public override void Update(GameTime gameTime)
 {
     Qicon.Update(gameTime, false, (player.Energy <= AbilityManager.qEnergy));
     Wicon.Update(gameTime, false, (player.Energy <= AbilityManager.wEnergy));
     Eicon.Update(gameTime, player.ForceOrange, (player.Energy <= AbilityManager.eEnergy));
     lifeBar.Update(gameTime, player.Life);
     energyBar.Update(gameTime, player.Energy);
 }
Beispiel #2
0
 public override void Draw(SpriteBatch sb)
 {
     base.Draw(sb);
     Qicon.Draw(sb);
     Wicon.Draw(sb);
     Eicon.Draw(sb);
     lifeBar.Draw(sb);
     energyBar.Draw(sb);
 }