bool IEffectBlocker.CanSlip()
        {
            if (Owner.TryGetComponent(out InventoryComponent inventoryComponent) &&
                inventoryComponent.TryGetSlotItem(EquipmentSlotDefines.Slots.SHOES, out ItemComponent shoes)
                )
            {
                return(EffectBlockerSystem.CanSlip(shoes.Owner));
            }

            return(true);
        }
Beispiel #2
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        private bool TrySlip(IEntity entity)
        {
            if (!Slippery ||
                ContainerHelpers.IsInContainer(Owner) ||
                _slipped.Contains(entity.Uid) ||
                !entity.TryGetComponent(out SharedStunnableComponent stun) ||
                !entity.TryGetComponent(out ICollidableComponent otherBody) ||
                !Owner.TryGetComponent(out ICollidableComponent body))
            {
                return(false);
            }

            if (otherBody.LinearVelocity.Length < RequiredSlipSpeed || stun.KnockedDown)
            {
                return(false);
            }

            var percentage = otherBody.WorldAABB.IntersectPercentage(body.WorldAABB);

            if (percentage < IntersectPercentage)
            {
                return(false);
            }

            if (!EffectBlockerSystem.CanSlip(entity))
            {
                return(false);
            }

            if (entity.TryGetComponent(out ICollidableComponent collidable))
            {
                var controller = collidable.EnsureController <SlipController>();
                controller.LinearVelocity = collidable.LinearVelocity * LaunchForwardsMultiplier;
            }

            stun.Paralyze(5);
            _slipped.Add(entity.Uid);

            OnSlip();

            return(true);
        }
Beispiel #3
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        private bool TrySlip(SlipperyComponent component, IPhysBody ourBody, IPhysBody otherBody)
        {
            if (!component.Slippery ||
                component.Owner.IsInContainer() ||
                component.Slipped.Contains(otherBody.Owner.Uid) ||
                !otherBody.Owner.TryGetComponent(out SharedStunnableComponent? stun))
            {
                return(false);
            }

            if (otherBody.LinearVelocity.Length < component.RequiredSlipSpeed || stun.KnockedDown)
            {
                return(false);
            }

            var percentage = otherBody.GetWorldAABB().IntersectPercentage(ourBody.GetWorldAABB());

            if (percentage < component.IntersectPercentage)
            {
                return(false);
            }

            if (!EffectBlockerSystem.CanSlip(otherBody.Owner))
            {
                return(false);
            }

            otherBody.LinearVelocity *= component.LaunchForwardsMultiplier;

            stun.Paralyze(5);
            component.Slipped.Add(otherBody.Owner.Uid);
            component.Dirty();

            PlaySound(component);

            return(true);
        }
        public void CollideWith(IEntity collidedWith)
        {
            if (ContainerHelpers.IsInContainer(Owner) ||
                _slipped.Contains(collidedWith.Uid) ||
                !collidedWith.TryGetComponent(out StunnableComponent stun) ||
                !collidedWith.TryGetComponent(out ICollidableComponent otherBody) ||
                !collidedWith.TryGetComponent(out IPhysicsComponent otherPhysics) ||
                !Owner.TryGetComponent(out ICollidableComponent body))
            {
                return;
            }

            if (otherPhysics.LinearVelocity.Length < RequiredSlipSpeed || stun.KnockedDown)
            {
                return;
            }

            var percentage = otherBody.WorldAABB.IntersectPercentage(body.WorldAABB);

            if (percentage < IntersectPercentage)
            {
                return;
            }

            if (!EffectBlockerSystem.CanSlip(collidedWith))
            {
                return;
            }

            stun.Paralyze(5f);
            _slipped.Add(collidedWith.Uid);

            if (!string.IsNullOrEmpty(SlipSound))
            {
                EntitySystem.Get <AudioSystem>().PlayFromEntity(SlipSound, Owner, AudioHelpers.WithVariation(0.2f));
            }
        }
        private bool TrySlip(IEntity entity)
        {
            if (ContainerHelpers.IsInContainer(Owner) ||
                _slipped.Contains(entity.Uid) ||
                !entity.TryGetComponent(out SharedStunnableComponent stun) ||
                !entity.TryGetComponent(out ICollidableComponent otherBody) ||
                !entity.TryGetComponent(out IPhysicsComponent otherPhysics) ||
                !Owner.TryGetComponent(out ICollidableComponent body))
            {
                return(false);
            }

            if (otherPhysics.LinearVelocity.Length < RequiredSlipSpeed || stun.KnockedDown)
            {
                return(false);
            }

            var percentage = otherBody.WorldAABB.IntersectPercentage(body.WorldAABB);

            if (percentage < IntersectPercentage)
            {
                return(false);
            }

            if (!EffectBlockerSystem.CanSlip(entity))
            {
                return(false);
            }

            stun.Paralyze(5);
            _slipped.Add(entity.Uid);

            OnSlip();

            return(true);
        }