private void engine_EmoEngineEmoStateUpdated(object sender, EmoStateUpdatedEventArgs e) { EmoState es = e.emoState; Single timeFromStart = es.GetTimeFromStart(); Int32 headsetOn = es.GetHeadsetOn(); EdkDll.EE_SignalStrength_t signalStrength = es.GetWirelessSignalStatus(); Int32 chargeLevel = 0; Int32 maxChargeLevel = 0; es.GetBatteryChargeLevel(out chargeLevel, out maxChargeLevel); textBox2.Text = chargeLevel.ToString() + '/' + maxChargeLevel.ToString(); // HT_Signalstrt.Text = signalStrength.ToString(); engineLog.Write( "{0},{1},{2},{3},{4},", timeFromStart, headsetOn, signalStrength, chargeLevel, maxChargeLevel); engineLog.WriteLine(""); engineLog.Flush(); }
static void engine_EmoEngineEmoStateUpdated(object sender, EmoStateUpdatedEventArgs e) { EmoState es = e.emoState; Single timeFromStart = es.GetTimeFromStart(); Int32 headsetOn = es.GetHeadsetOn(); Int32 numCqChan = es.GetNumContactQualityChannels(); EdkDll.EE_EEG_ContactQuality_t[] cq = es.GetContactQualityFromAllChannels(); for (Int32 i = 0; i < numCqChan; ++i) { if (cq[i] != es.GetContactQuality(i)) { throw new Exception(); } } EdkDll.EE_SignalStrength_t signalStrength = es.GetWirelessSignalStatus(); Int32 chargeLevel = 0; Int32 maxChargeLevel = 0; es.GetBatteryChargeLevel(out chargeLevel, out maxChargeLevel); engineLog.Write( "{0},{1},{2},{3},{4},", timeFromStart, headsetOn, signalStrength, chargeLevel, maxChargeLevel); for (int i = 0; i < cq.Length; ++i) { engineLog.Write("{0},", cq[i]); } engineLog.WriteLine(""); engineLog.Flush(); }
static void engine_EmoEngineEmoStateUpdated(object sender, EmoStateUpdatedEventArgs e) { EmoState es = e.emoState; Int32 numCqChan = es.GetNumContactQualityChannels(); EdkDll.EE_EEG_ContactQuality_t[] cq = es.GetContactQualityFromAllChannels(); nChan = numCqChan; int temp = 0; for (Int32 i = 0; i < numCqChan; ++i) { if (cq[i] != es.GetContactQuality(i)) { throw new Exception(); } switch (cq[i]) { case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_NO_SIGNAL: Cq[i] = 0; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_VERY_BAD: Cq[i] = 1; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_POOR: Cq[i] = 2; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_FAIR: Cq[i] = 3; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_GOOD: temp++; Cq[i] = 4; break; } //--------------------- } numOfGoodContacts = temp; //EdkDll.EE_SignalStrength_t signalStrength = es.GetWirelessSignalStatus(); Int32 chargeLevel = 0; Int32 maxChargeLevel = 0; es.GetBatteryChargeLevel(out chargeLevel, out maxChargeLevel); EdkDll.EE_SignalStrength_t signalStrength = es.GetWirelessSignalStatus(); if (signalStrength == EdkDll.EE_SignalStrength_t.NO_SIGNAL) { for (Int32 i = 0; i < numCqChan; ++i) { Cq[i] = 0; } } }
private static void engine_EmoEngineEmoStateUpdated(object sender, EmoStateUpdatedEventArgs e) { EmoState emoState = e.emoState; int numContactQualityChannels = emoState.GetNumContactQualityChannels(); EdkDll.EE_EEG_ContactQuality_t[] contactQualityFromAllChannels = emoState.GetContactQualityFromAllChannels(); EmoEngineInst.nChan = numContactQualityChannels; EdkDll.EE_SignalStrength_t wirelessSignalStatus = emoState.GetWirelessSignalStatus(); int num = 0; if (wirelessSignalStatus != EdkDll.EE_SignalStrength_t.NO_SIGNAL) { for (int i = 0; i < numContactQualityChannels; i++) { if (contactQualityFromAllChannels[i] != emoState.GetContactQuality(i)) { throw new Exception(); } switch (contactQualityFromAllChannels[i]) { case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_NO_SIGNAL: EmoEngineInst.Cq[i] = 0; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_VERY_BAD: EmoEngineInst.Cq[i] = 1; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_POOR: EmoEngineInst.Cq[i] = 2; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_FAIR: EmoEngineInst.Cq[i] = 3; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_GOOD: num++; EmoEngineInst.Cq[i] = 4; break; } } } else { for (int j = 0; j < numContactQualityChannels; j++) { EmoEngineInst.Cq[j] = 0; } } EmoEngineInst.numOfGoodContacts = num; int num2 = 0; int num3 = 0; EmoEngineInst.signalStrength = emoState.GetWirelessSignalStatus(); emoState.GetBatteryChargeLevel(out num2, out num3); }
private static void engine_EmoEngineEmoStateUpdated(object sender, EmoStateUpdatedEventArgs e) { EmoState emoState = e.emoState; int numContactQualityChannels = emoState.GetNumContactQualityChannels(); EdkDll.EE_EEG_ContactQuality_t[] contactQualityFromAllChannels = emoState.GetContactQualityFromAllChannels(); EmoEngineInst.nChan = numContactQualityChannels; EdkDll.EE_SignalStrength_t wirelessSignalStatus = emoState.GetWirelessSignalStatus(); int num = 0; if (wirelessSignalStatus != EdkDll.EE_SignalStrength_t.NO_SIGNAL) { for (int i = 0; i < numContactQualityChannels; i++) { if (contactQualityFromAllChannels[i] != emoState.GetContactQuality(i)) { throw new Exception(); } switch (contactQualityFromAllChannels[i]) { case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_NO_SIGNAL: EmoEngineInst.Cq[i] = 0; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_VERY_BAD: EmoEngineInst.Cq[i] = 1; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_POOR: EmoEngineInst.Cq[i] = 2; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_FAIR: EmoEngineInst.Cq[i] = 3; break; case EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_GOOD: num++; EmoEngineInst.Cq[i] = 4; break; } } } else { for (int j = 0; j < numContactQualityChannels; j++) { EmoEngineInst.Cq[j] = 0; } } EmoEngineInst.numOfGoodContacts = num; int num2 = 0; int num3 = 0; EmoEngineInst.signalStrength = emoState.GetWirelessSignalStatus(); emoState.GetBatteryChargeLevel(out num2, out num3); }
protected void EmoEngineEmoStateUpdatedCB(object sender, EmoStateUpdatedEventArgs e) { EmoState es = e.emoState; //Update connexion status lock (syncLock) { mEmoState = es; mIsHeadsetOn = es.GetHeadsetOn() != 0; mCQ = es.GetContactQualityFromAllChannels(); mSignalStrength = es.GetWirelessSignalStatus(); es.GetBatteryChargeLevel(out mBatteryCharge, out mBatteryMaxCharge); mTimeFromStart = es.GetTimeFromStart(); } }
protected void EmoEngineDisconnectedCB(object sender, EmoEngineEventArgs e) { mIsConnected = false; //Reset device status lock (syncLock) { mIsHeadsetOn = false; mCQ = new EdkDll.EE_EEG_ContactQuality_t[] { EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_NO_SIGNAL }; mSignalStrength = EdkDll.EE_SignalStrength_t.NO_SIGNAL; mBatteryCharge = 0; mBatteryMaxCharge = 0; mTimeFromStart = 0; } }
void engine_EmoStateUpdated(object sender, EmoStateUpdatedEventArgs e) { EmoState es = e.emoState; //Console.WriteLine("{0} ; excitement: {1} ", e.userId, es.AffectivGetEngagementBoredomScore()); //EdkDll.EE_SignalStrength_t strength = es.GetWirelessSignalStatus(); //String dd = strength.ToString(); //int i = es.GetNumContactQualityChannels(); //es.GetContactQualityFromAllChannels(); if (es.GetHeadsetOn() == 1) { isConnected = true; this.timeFromStart = es.GetTimeFromStart(); this.numContactQualityChannels = es.GetNumContactQualityChannels(); this.contactQualityFromAllChannels = es.GetContactQualityFromAllChannels(); this.signalStrength = es.GetWirelessSignalStatus(); this.chargeLevel = 0; this.maxChargeLevel = 0; es.GetBatteryChargeLevel(out chargeLevel, out maxChargeLevel); } else { isConnected = false; } }
protected void EmoEngineEmoStateUpdatedCB(object sender, EmoStateUpdatedEventArgs e) { EmoState es = e.emoState; //Update connexion status lock(syncLock) { mEmoState = es; mIsHeadsetOn = es.GetHeadsetOn() != 0; mCQ = es.GetContactQualityFromAllChannels(); mSignalStrength = es.GetWirelessSignalStatus(); es.GetBatteryChargeLevel(out mBatteryCharge, out mBatteryMaxCharge); mTimeFromStart = es.GetTimeFromStart(); } }
protected void EmoEngineDisconnectedCB(object sender, EmoEngineEventArgs e) { mIsConnected = false; //Reset device status lock(syncLock) { mIsHeadsetOn = false; mCQ = new EdkDll.EE_EEG_ContactQuality_t[] {EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_NO_SIGNAL}; mSignalStrength = EdkDll.EE_SignalStrength_t.NO_SIGNAL; mBatteryCharge = 0; mBatteryMaxCharge = 0; mTimeFromStart = 0; } }
private void engine_EmoStateUpdated(object sender, EmoStateUpdatedEventArgs e) // update emotiv state and get channels statuses { es = e.emoState; if (e.userId == currentUser) { lock (_lockThis2) { var b1 = es.CognitivGetCurrentAction(); string c1 = b1.ToString(); var b2 = es.ExpressivGetLowerFaceAction(); string c2 = b2.ToString(); var b3 = es.ExpressivGetUpperFaceAction(); string c3 = b3.ToString(); EdkDll.EE_SignalStrength_t b4 = es.GetWirelessSignalStatus(); // emotiv wireless signal Status int getWirelessSignalStatusInt = -1; if (b4 == EdkDll.EE_SignalStrength_t.NO_SIGNAL) // emotiv wireless signal Status = NO_SIGNAL { getWirelessSignalStatusInt = 0; } else if (b4 == EdkDll.EE_SignalStrength_t.BAD_SIGNAL) // emotiv wireless signal Status = BAD_SIGNAL { getWirelessSignalStatusInt = 1; } else if (b4 == EdkDll.EE_SignalStrength_t.GOOD_SIGNAL) // emotiv wireless signal Status = GOOD_SIGNAL { getWirelessSignalStatusInt = 2; } bool Connected = false; if (getWirelessSignalStatusInt != 0) { Connected = true; } //New_emotivConnected = Connected; //New_emotiv_wireless_signal_status = getWirelessSignalStatusInt; int batteryChargeLevel; // emotiv battery level int maxChargeLevel; // emotiv max battery level es.GetBatteryChargeLevel(out batteryChargeLevel, out maxChargeLevel); // get emotiv battery level float bat = ((float)batteryChargeLevel) / ((float)maxChargeLevel); // bat = % current's user emotiv battery level //New_emotiv_battery_level = bat; // % current's user emotiv battery level EdkDll.EE_EEG_ContactQuality_t[] CQTable = new EdkDll.EE_EEG_ContactQuality_t[15]; // emotiv Contact Quality for all channels int[] CQTableInt = new int[15]; string cq = ""; for (int i = 0; i < 14; i++) { CQTable[i] = es.GetContactQuality(i + 3); // emotiv Contact Quality for i channels if (CQTable[i] == EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_NO_SIGNAL) // if emotiv Contact Quality for i channels = NO_SIGNAL { CQTableInt[i] = 0; } else if (CQTable[i] == EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_VERY_BAD) // if emotiv Contact Quality for i channels = VERY_BAD { CQTableInt[i] = 1; } else if (CQTable[i] == EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_POOR) // if emotiv Contact Quality for i channels = POOR { CQTableInt[i] = 2; } else if (CQTable[i] == EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_FAIR) // if emotiv Contact Quality for i channels = FAIR { CQTableInt[i] = 3; } else if (CQTable[i] == EdkDll.EE_EEG_ContactQuality_t.EEG_CQ_GOOD) // if emotiv Contact Quality for i channels = GOOD { CQTableInt[i] = 4; } else { CQTableInt[i] = -1; } cq = cq + CQTableInt[i].ToString() + ","; } cq = cq.Remove(cq.Length - 1); // remove the invalid character New_emotivConnected = Connected; New_emotiv_wireless_signal_status = getWirelessSignalStatusInt; New_emotiv_battery_level = bat; // % current's user emotiv battery level New_emotiv_contacts_quality = cq; } } }