private void OnEnable()
 {
     // Load saved prefs
     if (EditorPrefs.HasKey(SAVE))
     {
         var save = EditorPrefsX.GetStringArray(SAVE);
         filename  = save[0];
         supersize = int.Parse(save[1]);
     }
 }
 private void OnDisable()
 {
     // Save prefs
     EditorPrefsX.SetStringArray(SAVE, new string[] { filename, supersize.ToString() });
 }