Beispiel #1
0
 void Awake()
 {
     if (_instance == null)
     {
         _instance = this;
     }
 }
    void Start()
    {
        current = this;

        editorCanvas      = GameObject.Find("EditorCanvas");
        editorMenuCanvas  = GameObject.Find("EditorMenuCanvas");
        worldSelectorMenu = GameObject.Find("EditorMenuCanvas/WorldSelectorMenu");
        worldEditorMenu   = GameObject.Find("EditorMenuCanvas/WorldEditorMenu");

        worldEditorMenu.SetActive(false);

        GenerateWorldListUI();
    }