Beispiel #1
0
        public override float GetPropertyHeight(ReflectedProperty property)
        {
            float height = 0f;

            height += EditorGUIX.GetChildHeights(property[NameField]);
            height += EditorGUIX.GetChildHeights(property[ShipTypeField]);
            height += EditorGUIX.GetChildHeights(property[SceneEntityIdField]);
            height += EditorGUIX.GetChildHeights(property[GoalsField]);
            height += EditorGUIX.GetChildHeights(property[BehaviorSetField]);
            height += EditorGUIX.GetChildHeights(property[StandaloneBehaviorsField]);
            return(height);
        }