Beispiel #1
0
        protected override void OnMouseDown(MouseEventArgs e)
        {
            base.OnMouseDown(e);

            if (!Focused)
            {
                Focus(); // Enable keyboard interaction
            }
            _lastMousePosition = e.Location;
            _startPos          = null;

            if (!(VisibleTexture?.IsAvailable ?? false))
            {
                if (VisibleTexture != null)
                {
                    EditorActions.UpdateTextureFilepath(Parent, VisibleTexture);
                }
                else
                {
                    EditorActions.AddTexture(Parent);
                }
                return;
            }

            //https://stackoverflow.com/questions/14191219/receive-mouse-move-even-cursor-is-outside-control
            Capture = true; // Capture mouse for zoom and panning

            switch (e.Button)
            {
            case MouseButtons.Left:
                var mousePos = FromVisualCoord(e.Location);

                // Check if mouse was on existing texture
                if (SelectedTexture.Texture == VisibleTexture)
                {
                    if (_allowFreeCornerEdit)
                    {
                        var coords = SelectedTexture.TexCoords;

                        var sortedCoords = coords
                                           .Where(coord => Vector2.Distance(coord, mousePos) < textureSelectionPointSelectionRadius)
                                           .OrderBy(coord => Vector2.Distance(coord, mousePos))
                                           .ToList();

                        if (sortedCoords.Count != 0)
                        {
                            // Select texture coords
                            _selectedTexCoordIndex = Array.FindIndex(coords, coord => coord == sortedCoords.First());
                            Invalidate();
                            break;
                        }
                    }
                }
                if (_selectedTexCoordIndex != null)
                {
                    _selectedTexCoordIndex = null;
                    Invalidate();
                }

                // Start selection ...
                _startPos = mousePos;
                break;

            case MouseButtons.Right:
                // Move view with mouse cursor
                // Mouse cursor is a fixed point
                _viewMoveMouseTexCoord = FromVisualCoord(e.Location);
                break;
            }
        }