Beispiel #1
0
    public void DeleteUnit()
    {
        if (editMenu.unit == null)
        {
            return;
        }
        Unit u = editMenu.unit;

        unitList.Remove(u);
        unitEntries.RemoveAll(un => un.unitScript == u);
        partyCount--;
        for (int i = 0; i < partyCount; i++)
        {
            unitList[i].number.text = (i + 1).ToString();
        }
        Destroy(u.gameObject);
        editMenu.Interactable(false);
        editMenu.Clear();
    }