Beispiel #1
0
        public Vector2 GetValue(Vector2 from, Vector2 to, float t)
        {
            Vector2 vector2 = new Vector2();

            vector2.x = EasingCurve.GetValue(this.easeType, from.x, to.x, t);
            vector2.y = EasingCurve.GetValue(this.easeType, from.y, to.y, t);
            return(vector2);
        }
Beispiel #2
0
        public Vector3 GetValue(Vector3 from, Vector3 to, float t)
        {
            Vector3 vector3 = new Vector3();

            vector3.x = EasingCurve.GetValue(this.easeType, from.x, to.x, t);
            vector3.y = EasingCurve.GetValue(this.easeType, from.y, to.y, t);
            vector3.z = EasingCurve.GetValue(this.easeType, from.z, to.z, t);
            return(vector3);
        }
Beispiel #3
0
        public Vector4 GetValue(Vector4 from, Vector4 to, float t)
        {
            Vector4 vector4 = new Vector4();

            vector4.x = EasingCurve.GetValue(this.easeType, from.x, to.x, t);
            vector4.y = EasingCurve.GetValue(this.easeType, from.y, to.y, t);
            vector4.z = EasingCurve.GetValue(this.easeType, from.z, to.z, t);
            vector4.w = EasingCurve.GetValue(this.easeType, from.w, to.w, t);
            return(vector4);
        }
Beispiel #4
0
        public Color GetValue(Color from, Color to, float t)
        {
            Color color = new Color();

            color.r = EasingCurve.GetValue(this.easeType, from.r, to.r, t);
            color.g = EasingCurve.GetValue(this.easeType, from.g, to.g, t);
            color.b = EasingCurve.GetValue(this.easeType, from.b, to.b, t);
            color.a = EasingCurve.GetValue(this.easeType, from.a, to.a, t);
            return(color);
        }
Beispiel #5
0
        public float GetValue(float from, float to, float t)
        {
            float value = EasingCurve.GetValue(this.easeType, from, to, t);

            return(value);
        }