Beispiel #1
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 public Etage(E_ModeDifficulte difficulte, List <Vague> mesVagues, int numero, string nomZone)
 {
     NomZone    = nomZone;
     Numero     = numero;
     Difficulte = difficulte;
     MesVagues  = mesVagues.ToList();
 }
Beispiel #2
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 public Etage(int numero, E_ModeDifficulte difficulte, List <Vague> mesVagues)
 {
     NomZone    = "";
     Numero     = numero;
     Difficulte = difficulte;
     MesVagues  = mesVagues.ToList();
 }
Beispiel #3
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 public Etage(int numero, E_ModeDifficulte difficulte, string nomZone)
 {
     Numero     = numero;
     Difficulte = difficulte;
     NomZone    = nomZone;
     MesVagues  = new List <Vague> {
         new Vague(0)
     };
 }
Beispiel #4
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 public void AjouterEnnemi(Ennemi e, int numEtage, E_ModeDifficulte modeDifficulte)
 {
     if (MesEtages.Exists(x => x.Difficulte == modeDifficulte && x.Numero == numEtage))
     {
         MesEtages.Find(x => x.Difficulte == modeDifficulte && x.Numero == numEtage).AjouteEnnemi(e);
     }
     else
     {
         MesEtages.Add(new Etage(numEtage, modeDifficulte, Nom));
         MesEtages.Find(x => x.Difficulte == modeDifficulte && x.Numero == numEtage).AjouteEnnemi(e);
     }
 }