Beispiel #1
0
    void Start()
    {
        cMan     = GetComponent <EX_Man>();
        cPlayMan = GetComponent <EX_Plays>();

        mUI.gameObject.SetActive(false);
    }
Beispiel #2
0
 void Start()
 {
     cMan     = GetComponent <EX_Man>();
     cPlayMan = GetComponent <EX_Plays>();
     mUI.mTxtHeadOrTail.gameObject.SetActive(false);
     mUI.mReceive.gameObject.SetActive(false);
     mUI.mKick.gameObject.SetActive(false);
     mUI.gameObject.SetActive(false);
 }
Beispiel #3
0
    void Start()
    {
        cAud  = GetComponentInChildren <AD_Exhibition>();
        cMan  = GetComponent <EX_Man>();
        cPick = GetComponent <EX_PL_Pick>();
        cLive = GetComponent <EX_PL_Live>();
        cRes  = GetComponent <EX_PL_Res>();

        mGameData = new GameData();

        mUI.gameObject.SetActive(false);
    }
Beispiel #4
0
 void Awake()
 {
     cMan     = GetComponent <EX_Man>();
     cCoinMan = GetComponent <EX_CoinToss>();
 }