Beispiel #1
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 public ES3Data(ES3Type type, byte[] bytes)
 {
     this.type  = type;
     this.bytes = bytes;
 }
Beispiel #2
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 public ES3Type_ulong() : base(typeof(ulong))
 {
     isPrimitive = true;
     Instance    = this;
 }
Beispiel #3
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 public ES3Data(Type type, byte[] bytes)
 {
     this.type  = type == null ? null : ES3TypeMgr.GetOrCreateES3Type(type);
     this.bytes = bytes;
 }
Beispiel #4
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 public ES3Type_LimitVelocityOverLifetimeModule() : base(typeof(UnityEngine.ParticleSystem.LimitVelocityOverLifetimeModule))
 {
     Instance = this;
 }
Beispiel #5
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 public ES3Type_ulongArray() : base(typeof(ulong[]), ES3Type_ulong.Instance)
 {
     Instance = this;
 }
Beispiel #6
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 public T ReadProperty <T>(ES3Type type)
 {
     ReadPropertyName();
     return(Read <T>(type));
 }
Beispiel #7
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 public virtual void WriteProperty(string name, object value, ES3Type type, ES3.ReferenceMode memberReferenceMode)
 {
     StartWriteProperty(name); Write(value, type, memberReferenceMode);
 }
Beispiel #8
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 public ES3Type_PolygonCollider2DArray() : base(typeof(UnityEngine.PolygonCollider2D[]), ES3Type_PolygonCollider2D.Instance)
 {
     Instance = this;
 }
 public ES3Type_TrailModule() : base(typeof(UnityEngine.ParticleSystem.TrailModule))
 {
     Instance = this;
 }
Beispiel #10
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 public ES3Type_PolygonCollider2D() : base(typeof(UnityEngine.PolygonCollider2D))
 {
     Instance = this;
 }
Beispiel #11
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 public ES3Type_bool() : base(typeof(bool))
 {
     isPrimitive = true;
     Instance    = this;
 }
Beispiel #12
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 public ES3Type_boolArray() : base(typeof(bool[]), ES3Type_bool.Instance)
 {
     Instance = this;
 }
Beispiel #13
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 public ES3Type_RawImage() : base(typeof(UnityEngine.UI.RawImage))
 {
     Instance = this; priority = 1;
 }
Beispiel #14
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 public ES3Type_RawImageArray() : base(typeof(UnityEngine.UI.RawImage[]), ES3Type_RawImage.Instance)
 {
     Instance = this;
 }