Beispiel #1
0
        /// <summary>
        /// Initializes a new instance of the <see cref="IntegerArray"/> struct.
        /// </summary>
        /// <param name="source">The array range to wrap.</param>
        /// <param name="byteOffset">The zero-based index of the first <see cref="Byte"/> in <paramref name="source"/>.</param>
        /// <param name="itemsCount">The number of <see cref="UInt32"/> items in <paramref name="source"/>.</param>
        /// <param name="encoding">Byte encoding.</param>
        public IntegerArray(BYTES source, int byteOffset, int itemsCount, ENCODING encoding)
        {
            _Data        = source.Slice(byteOffset);
            _ByteStride  = encoding.ByteLength();
            this._Setter = null;
            this._Getter = null;

            if (itemsCount < this.Count)
            {
                _Data = _Data.Slice(0, itemsCount * _ByteStride);
            }

            switch (encoding)
            {
            case ENCODING.UNSIGNED_BYTE:
            {
                this._Setter = this._SetValueU8;
                this._Getter = this._GetValueU8;
                break;
            }

            case ENCODING.UNSIGNED_SHORT:
            {
                this._Setter = this._SetValueU16;
                this._Getter = this._GetValueU16;
                break;
            }

            case ENCODING.UNSIGNED_INT:
            {
                this._Setter = this._SetValue <UInt32>;
                this._Getter = this._GetValue <UInt32>;
                break;
            }

            default: throw new ArgumentException(nameof(encoding));
            }
        }
        public FloatingAccessor(BYTES source, int byteOffset, int itemsCount, int byteStride, int dimensions, ENCODING encoding, Boolean normalized)
        {
            var enclen = encoding.ByteLength();

            this._Data       = source.Slice(byteOffset);
            this._Getter     = null;
            this._Setter     = null;
            this._ByteStride = Math.Max(byteStride, enclen * dimensions);
            this._EncodedLen = enclen;
            this._ItemCount  = this._Data.Count / this._ByteStride;

            // strided buffers usually have room for an extra item
            if ((_Data.Count % _ByteStride) >= enclen * dimensions)
            {
                ++_ItemCount;
            }

            _ItemCount = Math.Min(itemsCount, _ItemCount);

            if (encoding == ENCODING.FLOAT)
            {
                this._Setter = this._SetValue <Single>;
                this._Getter = this._GetValue <Single>;
                return;
            }

            if (normalized)
            {
                switch (encoding)
                {
                case ENCODING.BYTE:
                {
                    this._Setter = this._SetNormalizedS8;
                    this._Getter = this._GetNormalizedS8;
                    break;
                }

                case ENCODING.UNSIGNED_BYTE:
                {
                    this._Setter = this._SetNormalizedU8;
                    this._Getter = this._GetNormalizedU8;
                    break;
                }

                case ENCODING.SHORT:
                {
                    this._Setter = this._SetNormalizedS16;
                    this._Getter = this._GetNormalizedS16;
                    break;
                }

                case ENCODING.UNSIGNED_SHORT:
                {
                    this._Setter = this._SetNormalizedU16;
                    this._Getter = this._GetNormalizedU16;
                    break;
                }

                default: throw new ArgumentException(nameof(encoding));
                }
            }
            else
            {
                switch (encoding)
                {
                case ENCODING.BYTE:
                {
                    this._Setter = this._SetValueS8;
                    this._Getter = this._GetValueS8;
                    break;
                }

                case ENCODING.UNSIGNED_BYTE:
                {
                    this._Setter = this._SetValueU8;
                    this._Getter = this._GetValueU8;
                    break;
                }

                case ENCODING.SHORT:
                {
                    this._Setter = this._SetValueS16;
                    this._Getter = this._GetValueS16;
                    break;
                }

                case ENCODING.UNSIGNED_SHORT:
                {
                    this._Setter = this._SetValueU16;
                    this._Getter = this._GetValueU16;
                    break;
                }

                case ENCODING.UNSIGNED_INT:
                {
                    this._Setter = this._SetValueU32;
                    this._Getter = this._GetValueU32;
                    break;
                }

                case ENCODING.FLOAT:
                    break;

                default: throw new ArgumentException(nameof(encoding));
                }
            }
        }