Beispiel #1
0
        public override bool OnPickup(Player player)
        {
            ECPlayer modPlayer = player.GetModPlayer <ECPlayer>();

            modPlayer.PsychosisRestore(5f);
            Main.PlaySound(7, (int)player.position.X, (int)player.position.Y);
            return(false);
        }
Beispiel #2
0
        public override bool UseItem(Player player)
        {
            ECPlayer modPlayer = player.GetModPlayer <ECPlayer>();

            float[] psychosisDiff = { modPlayer.psychosis, 0 };
            if (modPlayer.psychosis < 0f)
            {
                modPlayer.psychosis = 0f;
            }
            modPlayer.PsychosisRestore(restoreAmount, false);
            psychosisDiff[1] = modPlayer.psychosis;

            if (Main.myPlayer == player.whoAmI)
            {
                //player.HealEffect((int)Math.Ceiling((psychosisDiff[1] - psychosisDiff[0])), true);
                CombatText.NewText(new Rectangle((int)player.position.X, (int)player.position.Y, player.width, player.height), new Color(255, 105, 180, 255), (int)Math.Ceiling((psychosisDiff[1] - psychosisDiff[0])));
            }
            player.statLife      -= (int)Math.Ceiling((psychosisDiff[1] - psychosisDiff[0]));
            player.lifeRegenCount = 0;
            player.lifeRegenTime  = 0;

            return(true);
            //return base.UseItem(player);
        }