static void Main() { using (var game = new E2D("Arkanoid", 1080, 700, false)) { #if DEBUG game.SceneManager.LoadScene(new StartScene(), true); #else game.SceneManager.LoadScene(new IntroScene(), true); #endif game.Run(); } }
public SceneManager(E2D engine) { Engine = engine; scenes = new List <Scene>(); }