Beispiel #1
0
        private void Init()
        {
            try
            {
                if (!_init)
                {
                    Debug("Initializing ...");
                    if (!Directory.Exists(BotPath))
                    {
                        Directory.CreateDirectory(BotPath);
                    }
                    DynamicCodeCompiler.WipeTempFolder();
                    // force Tripper.Tools.dll to load........
                    new Vector3(0, 0, 0);

                    MySettings = new ProfessionBuddySettings(
                        Path.Combine(Logging.ApplicationPath, string.Format(@"Settings\{0}\{0}[{1}-{2}].xml",
                                                                            Name, Me.Name,
                                                                            Lua.GetReturnVal <string>(
                                                                                "return GetRealmName()", 0)))
                        );
                    GlobalSettings = new GlobalPBSettings(
                        Path.Combine(Logging.ApplicationPath, string.Format(@"Settings\{0}\{0}.xml", Name)));

                    IsTradeSkillsLoaded = false;
                    MaterialList        = new Dictionary <uint, int>();
                    TradeSkillList      = new List <TradeSkill>();
                    LoadProtectedItems();
                    LoadTradeSkills();
                    DataStore = new DataStore();
                    DataStore.ImportDataStore();
                    // load localized strings
                    LoadStrings();
                    BotBase bot =
                        BotManager.Instance.Bots.Values.FirstOrDefault(
                            b =>
                            b.Name.IndexOf(MySettings.LastBotBase, StringComparison.InvariantCultureIgnoreCase) >= 0);
                    if (bot != null)
                    {
                        _root.SecondaryBot = bot;
                    }
                    // check for Professionbuddy updates
                    new Thread(Updater.CheckForUpdate)
                    {
                        IsBackground = true
                    }.Start();
                    _init = true;
                }
            }
            catch (Exception ex)
            {
                Logging.Write(Color.Red, ex.ToString());
            }
        }
        private void Init()
        {
            try
            {
                if (!_init)
                {
                    Lua.Events.AttachEvent("BAG_UPDATE", OnBagUpdate);
                    Lua.Events.AttachEvent("SKILL_LINES_CHANGED", OnSkillUpdate);
                    Lua.Events.AttachEvent("SPELLS_CHANGED", OnSpellsChanged);
                    Lua.Events.AttachEvent("BANKFRAME_OPENED", Util.OnBankFrameOpened);
                    Lua.Events.AttachEvent("BANKFRAME_CLOSED", Util.OnBankFrameClosed);
                    Debug("Initializing ...");
                    if (!Directory.Exists(BotPath))
                    {
                        Directory.CreateDirectory(BotPath);
                    }
                    DynamicCodeCompiler.WipeTempFolder();
                    // force Tripper.Tools.dll to load........
                    new Tripper.Tools.Math.Vector3(0, 0, 0);

                    MySettings = new ProfessionBuddySettings(
                        Path.Combine(Logging.ApplicationPath, string.Format(@"Settings\{0}\{0}[{1}-{2}].xml",
                                                                            Name, Me.Name, Lua.GetReturnVal <string>("return GetRealmName()", 0)))
                        );

                    IsTradeSkillsLoaded = false;
                    MaterialList        = new Dictionary <uint, int>();
                    TradeSkillList      = new List <TradeSkill>();
                    LoadProtectedItems();
                    LoadTradeSkills();
                    DataStore = new DataStore();
                    DataStore.ImportDataStore();

                    if (!string.IsNullOrEmpty(MySettings.LastProfile))
                    {
                        try
                        {
                            LoadProfile(string.IsNullOrEmpty(_profileToLoad) ? MySettings.LastProfile : _profileToLoad);
                        }
                        catch (Exception ex) { Err(ex.ToString()); }
                    }
                    BotBase bot = BotManager.Instance.Bots.Values.FirstOrDefault(b => b.Name.IndexOf(MySettings.LastBotBase, StringComparison.InvariantCultureIgnoreCase) >= 0);
                    if (bot != null)
                    {
                        _root.SecondaryBot = bot;
                    }
                    //HonorBuddyProfilePath = ProfileManager.XmlLocation;
                    _init = true;
                }
            }
            catch (Exception ex) { Logging.Write(Color.Red, ex.ToString()); }
        }
        public override void Initialize()
        {
            try
            {
                if (!_init)
                {
                    PBLog.Debug("Initializing ...");
                    Util.ScanForOffsets();
                    if (!Directory.Exists(BotPath))
                    {
                        Directory.CreateDirectory(BotPath);
                    }
                    DynamicCodeCompiler.WipeTempFolder();
                    // force Tripper.Tools.dll to load........
                    new Vector3(0, 0, 0);

                    MySettings =
                        new ProfessionBuddySettings(
                            Path.Combine(
                                Utilities.AssemblyDirectory,
                                string.Format(@"Settings\{0}\{0}[{1}-{2}].xml", Name, Me.Name, Lua.GetReturnVal <string>("return GetRealmName()", 0))));

                    IsTradeSkillsLoaded = false;
                    LoadTradeSkills();
                    DataStore = new DataStore();
                    DataStore.ImportDataStore();
                    LoadTradeskillTools();
                    // load localized strings
                    LoadStrings();

                    // load the previous
                    BotBase bot =
                        BotManager.Instance.Bots.Values.FirstOrDefault(
                            b => b.Name.IndexOf(MySettings.LastBotBase, StringComparison.InvariantCultureIgnoreCase) >= 0);

                    if (bot == null)
                    {
                        // look for combat bot, otherwise select first bot if combat bot is not found
                        bot = BotManager.Instance.Bots.Values.FirstOrDefault(b => b.GetType().ToString() == "CombatBot")
                              ?? BotManager.Instance.Bots.Values.FirstOrDefault();
                        MySettings.LastBotBase = bot.Name;
                        MySettings.Save();
                    }
                    SecondaryBot = bot;

                    bot.DoInitialize();

                    try
                    {
                        if (!string.IsNullOrEmpty(_profileToLoad))
                        {
                            LoadPBProfile(_profileToLoad);
                        }
                        else if (!string.IsNullOrEmpty(MySettings.LastProfile))
                        {
                            LoadPBProfile(MySettings.LastProfile);
                        }
                    }
                    catch (Exception ex)
                    {
                        PBLog.Warn(ex.ToString());
                    }

                    _init = true;
                }
            }
            catch (Exception ex)
            {
                Logging.Write(Colors.Red, ex.ToString());
            }
        }