//ZeroitDropshadow AddShadow = null;
        public void Shadow(Control control)
        {
            //System.Windows.Forms.Form form = control as System.Windows.Forms.Form;



            #region New Shadow Code ( Improved Performance )

            if (!DesignMode)
            {
                //if (form.Location.IsEmpty)
                //{
                //    form.Location = new Point(this.Location.X - Shadows.BorderSize, this.Location.Y - Shadows.BorderSize);
                //    //form.CenterToScreen();
                //}

                //Check if we can use the aero shadow
                if ((Shadows.TypeOfShadow.Equals(ShadowType.AeroShadow) || Shadows.TypeOfShadow.Equals(ShadowType.Default)) &&
                    DwmNative.ExtendFrameIntoClientArea((System.Windows.Forms.Form)control, 0, 0, 0, 1))
                {
                    //We can! Tell windows to allow the rendering to happen on our borderless form
                    DwmNative.AllowRenderInBorderless((System.Windows.Forms.Form)control);
                }

                //else if (Shadows.TypeOfShadow.Equals(ShadowType.Default) || Shadows.TypeOfShadow.Equals(ShadowType.FlatShadow))
                //{
                //    //No aero for us! We must create the typical flat shadow.
                //    new ShadowForm()
                //    {
                //        ShadowColor = Shadows.ShadowColor,
                //        WindowOpacity = Shadows.WindowOpacity,
                //        BorderSize = Shadows.BorderSize
                //    }.Show(this);
                //}

                else if (Shadows.TypeOfShadow.Equals(ShadowType.SlowPerformer))
                {
                    Helper.ZeroitDropshadow AddShadow = new Helper.ZeroitDropshadow((System.Windows.Forms.Form)control);
                    AddShadow.ShadowBlur   = ShadowBlur;
                    AddShadow.ShadowSpread = ShadowSpread;
                    AddShadow.ShadowV      = ShadowVertical;
                    AddShadow.ShadowH      = ShadowHorizontal;
                    AddShadow.ShadowColor  = ShadowColor;

                    AddShadow.ActivateShadow();

                    //if (ActivateShadow)
                    //{
                    //    AddShadow.ActivateShadow();
                    //}
                }
            }

            #endregion
        }
        /// <summary>
        /// Handles the Load event of the ResizableForm control.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
        private void ResizableForm_Load(object sender, EventArgs e)
        {
            switch (ShadowKind)
            {
            case ShadowNature.Custom:

                #region Old Show Code ( Has Performance Issues )

                if (!DesignMode)
                {
                    ZeroitDropshadow AddShadow = new ZeroitDropshadow(this);

                    #region New Idea

                    AddShadow.DrawShadow    = true;
                    AddShadow.ShadowBlur    = CustomShadow.ShadowBlur;
                    AddShadow.ShadowSpread  = CustomShadow.ShadowSpread;
                    AddShadow.ShadowV       = CustomShadow.ShadowV;
                    AddShadow.ShadowH       = CustomShadow.ShadowH;
                    AddShadow.ShadowColor   = Color.FromArgb(CustomShadow.ShadowOpacity, CustomShadow.ShadowColor);
                    AddShadow.ShadowOpacity = CustomShadow.ShadowOpacity;
                    AddShadow.ActivateShadow();

                    #endregion
                }
                #endregion

                break;

            case ShadowNature.Native:

                #region New Shadow Code ( Improved Performance )

                if (!DesignMode)
                {
                    if (Location.IsEmpty)
                    {
                        CenterToScreen();
                    }

                    //Check if we can use the aero shadow
                    if ((NativeShadow.ShadowType.Equals(ShadowType.AeroShadow) || NativeShadow.ShadowType.Equals(ShadowType.Default)) &&
                        DwmNative.ExtendFrameIntoClientArea(this, 0, 0, 0, 1))
                    {
                        //We can! Tell windows to allow the rendering to happen on our borderless form
                        DwmNative.AllowRenderInBorderless(this);
                    }
                    else if (NativeShadow.ShadowType.Equals(ShadowType.Default) || NativeShadow.ShadowType.Equals(ShadowType.FlatShadow))
                    {
                        //No aero for us! We must create the typical flat shadow.
                        new ShadowForm()
                        {
                            ShadowColor   = NativeShadow.ShadowColor,
                            WindowOpacity = NativeShadow.WindowOpacity,
                            BorderSize    = NativeShadow.BorderSize
                        }.Show(this);
                    }
                }

                #endregion

                break;

            case ShadowNature.None:
                break;

            default:
                throw new ArgumentOutOfRangeException();
            }
        }