Beispiel #1
0
        static async Task EndToEndTest()
        {
            var httpAddress = $"http://localhost/test";
            var tcpAddress  = $"tcp://localhost:9999/tcpTest";

            var host = new ServiceHostBuilder <Service>(InstanceMode.PerConnection)
                       .WithCallback <ICallback>()
                       //add websocket server
                       .AddWebSocketServer(httpAddress, options => options.ReceiveBufferSize = 1024)
                       //add tcp server
                       .AddTcpServer(tcpAddress, options =>
            {
                options.ReceiveBufferSize = 1024;
            })
                       .WithMessagePackSerializer() //it is the default
                       .WithConsoleLogger()         //default is empty
                       .CreateHost();

            host.ServiceInstanceCreated += service =>
            {
                //configure service instances
                Console.WriteLine("Instance created");
            };

            await host.Open();

            Console.WriteLine("Host is open");

            var clientBuilder1 = new DuplexConnectionBuilder <IService, MyCallback>(InstanceMode.PerConnection)
                                 .WithWebSocketTransport(httpAddress, options =>
            {
                //set connection options
                options.ReceiveBufferSize = 1024;
            })
                                 .WithMessagePackSerializer()
                                 .WithConsoleLogger();

            clientBuilder1.CallbackInstanceCreated += obj =>
            {
                Console.WriteLine($"Created callback of type {obj.GetType()}");
                var callback = (MyCallback)obj;
                //config the callback instance
            };

            var client1 = await clientBuilder1.CreateConnection();

            var client2 = await clientBuilder1.CreateConnection();

            var msg = await client1.Echo("From Client 1");

            Console.WriteLine(msg);

            msg = await client2.Echo("From Client 2");

            Console.WriteLine(msg);

            msg = await client1.CallMeBack();

            Console.WriteLine(msg);

            var client3 = await clientBuilder1.CreateConnection();

            client3.FireAndForget("server is here now");
            Console.WriteLine("client3 is here now"); //this should appear first

            var clientBuilder2 = new ConnectionBuilder <IOtherService>()
                                 .WithWebSocketTransport(httpAddress)
                                 .WithConsoleLogger();

            var client4 = await clientBuilder2.CreateConnection();

            msg = await client4.Echo("It is another Echo"); //another interface same Echo signature

            Console.WriteLine(msg);

            await Task.Delay(6000);

            Console.WriteLine("now with tcp");

            var tcpCient = await new DuplexConnectionBuilder <IService, MyCallback>(InstanceMode.Single)
                           .WithTcpTransport(tcpAddress)
                           .WithConsoleLogger()
                           .CreateConnection();

            msg = await tcpCient.Echo("From TCP Client");

            Console.WriteLine(msg);

            await tcpCient.CallMeBack();

            //how to close connection, the listening will show exception that has no effect
            //await ((IConnection)client4).Close();
        }
Beispiel #2
0
        protected override async Task ExecuteAsync(CancellationToken cancellationToken)
        {
            var ip      = _config.GetValue <String>("MonitorConnection:Address", "localhost");
            var port    = _config.GetValue <int>("MonitorConnection:Port", 5010);
            var address = $"tcp://{ip}:{port}/opengameserver";

            //var builder = new DuplexConnectionBuilder<IMonitorComsInterface, MonitorComsCallback>(Xeeny.Dispatching.InstanceMode.Single)
            var builder = new DuplexConnectionBuilder <IMonitorComsInterface, MonitorComsCallback>(_serviceProvider.GetService <MonitorComsCallback>())
                          .WithTcpTransport(address, options => {
                options.Timeout = TimeSpan.FromSeconds(RetryTime);
            });

            builder.CallbackInstanceCreated += (callback) =>
            {
                //callback.eventHandlerService = _eventHandlerService;
            };

            _logger.LogInformation("Trying to connect to the monitor.");

            while (!cancellationToken.IsCancellationRequested)
            {
                ComsClient = await builder.CreateConnection(false);

                var connection = ((IConnection)ComsClient);

                var task = connection.Connect();

                await Task.WhenAny(task, Task.Delay((int)(RetryTime * 1000)));

                if (connection.State == Xeeny.Transports.ConnectionState.Connected)
                {
                    _logger.LogInformation("Sending initial welcome to the Monitor!");
                    //var connectedTask = ComsClient.Connected();
                    await ComsClient.Connected();

                    _logger.LogInformation("Connected succesfully to the Monitor.");

                    //await Task.WhenAny(connectedTask, TaskFromCancellationToken(cancellationToken));
                    while (!cancellationToken.IsCancellationRequested && connection.State == Xeeny.Transports.ConnectionState.Connected)
                    {
                        await Task.Delay((int)(RetryTime * 1000), cancellationToken);
                    }

                    if (connection.State == Xeeny.Transports.ConnectionState.Connected)
                    {
                        connection.Close();
                    }
                    else if (!cancellationToken.IsCancellationRequested)
                    {
                        _logger.LogWarning("The connection to the Monitor has been lost! Retrying connection in {0} seconds.", RetryTime);
                        await Task.Delay((int)(RetryTime * 1000), cancellationToken);
                    }
                }
                else
                {
                    if (connection.State == Xeeny.Transports.ConnectionState.Connecting)
                    {
                        connection.Close();
                    }

                    _logger.LogWarning("Couldn't stablish connection to the Monitor... Retrying again in {0} seconds.", RetryTime);
                    await Task.Delay((int)(RetryTime * 1000), cancellationToken);
                }
            }
        }
Beispiel #3
0
        static async Task Main(string[] args)
        {
            try
            {
                var address = $"tcp://localhost:9091/test";

                //note InstanceMode.Single
                var host = new ServiceHostBuilder <ChatService>(InstanceMode.Single)
                           .WithCallback <ICallback>()
                           .AddTcpServer(address, options =>
                {
                    options.ReceiveTimeout = TimeSpan.FromSeconds(10);
                })
                           .WithConsoleLogger()
                           .CreateHost();

                await host.Open();

                Console.WriteLine("host is open");

                var name1 = "Client 1";
                var name2 = "Client 2";
                var name3 = "Client 3";

                var callback1 = new Callback {
                    Name = name1
                };
                var callback2 = new Callback {
                    Name = name2
                };
                var callback3 = new Callback {
                    Name = name3
                };

                var client1 = await new DuplexConnectionBuilder <IChatService, Callback>(callback1)
                              .WithTcpTransport(address, options =>
                {
                    //usually should be around half server ReceiveTimeout
                    options.KeepAliveInterval = TimeSpan.FromSeconds(5);
                })
                              .WithConsoleLogger()
                              .CreateConnection();

                var client2 = await new DuplexConnectionBuilder <IChatService, Callback>(callback2)
                              .WithTcpTransport(address, options =>
                {
                    //usually should be around half server ReceiveTimeout
                    options.KeepAliveInterval = TimeSpan.FromSeconds(5);
                })
                              .WithConsoleLogger()
                              .CreateConnection();

                var builder3 = new DuplexConnectionBuilder <IChatService, Callback>(callback3)
                               .WithTcpTransport(address, options =>
                {
                    //this is too slow comparing to server ReceiveTimeout
                    //this client will timeout if it didn't send it's own application messages
                    //within server ReceiveTimeout
                    options.KeepAliveInterval = TimeSpan.FromSeconds(15);
                })
                               .WithConsoleLogger();

                //let's open this explicitly, pass false so connection won't open
                var client3 = await builder3.CreateConnection(false);

                //now explicitly open a client that is created but not connected
                await((IConnection)client3).Connect();

                client1.Join(name1);
                client2.Join(name2);
                client3.Join(name3);

                await client1.Say("Hello");

                await client2.Say("All clients will see this message");

                await client2.TellOthers($"{name2} doesn't get this message");

                await client3.PrivateTo(name1, $"This is from {name3} to {name1} Only");

                await Task.Delay(1000);

                Console.WriteLine("client3 will close");
                //client3 leaves
                ((IConnection)client3).Close();

                await Task.Delay(1000);

                await client1.WhoIsOnline();

                //client3 connect again, keep-alive is slower than server ReceiverTimeout
                //so it will timeout from server side
                client3 = await builder3.CreateConnection();

                client3.Join(name3);

                await client3.WhoIsOnline();

                await Task.Delay(1000);

                Console.WriteLine("Waiting client3 to timeout");
                await Task.Delay(15000); //More than Server ReceiveTimeout

                Console.WriteLine("Waiting client3 to timeout is done");

                await client1.WhoIsOnline();

                await Task.Delay(1000);

                Console.WriteLine("Test is done");
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            finally
            {
                Console.ReadLine();
            }
        }