public static void PauseDungeonSoundtrack()
 {
     if (DungeonInstanse != null)
     {
         DungeonInstanse.setPaused(true);
     }
 }
 public static void ContinueDungeonSoundtrack(string dungeonName)
 {
     if (DungeonInstanse != null)
     {
         DungeonInstanse.setPaused(false);
     }
     else
     {
         StartDungeonSoundtrack(dungeonName);
     }
 }