Beispiel #1
0
        public Dsp.Connection AddDsp(Dsp.Dsp dsp)
        {
            IntPtr ConnectionHandle = IntPtr.Zero;

            Error.Code ReturnCode = AddDSP (this.DangerousGetHandle (), dsp.DangerousGetHandle (), ref ConnectionHandle);
            Error.Errors.ThrowError (ReturnCode);

            return new Dsp.Connection (ConnectionHandle);
        }
Beispiel #2
0
        public Channel.Channel PlayDsp(Dsp.Dsp dsp, bool paused)
        {
            IntPtr ChannelHandle = IntPtr.Zero;

            Error.Code ReturnCode = PlayDsp (this.DangerousGetHandle (), Channel.Index.Free, dsp.DangerousGetHandle (), paused, ref ChannelHandle);
            Error.Errors.ThrowError (ReturnCode);

            return new Channel.Channel (ChannelHandle);
        }
Beispiel #3
0
        public void PlayDsp(Dsp.Dsp dsp, bool paused, Channel.Channel chn)
        {
            IntPtr channel = chn.DangerousGetHandle ();

            Error.Code ReturnCode = PlayDsp (this.DangerousGetHandle (), Channel.Index.Reuse, dsp.DangerousGetHandle (), paused, ref channel);
            Error.Errors.ThrowError (ReturnCode);

            //This can't really happend.
            //Check just in case...
            if(chn.DangerousGetHandle () != channel)
                throw new Exception("Channel handle got changed by Fmod.");
        }