void UpdateWaterDrop()
    {
        bool bShouldDrop = Input.GetMouseButton(1);

        if (!DropWaterComp.DroppingWater && bShouldDrop)
        {
            DropWaterComp.DropWaterStart();
        }
        else if (DropWaterComp.DroppingWater && !bShouldDrop)
        {
            DropWaterComp.DropWaterStop();
        }
    }
Beispiel #2
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    void UpdateWaterDrop()
    {
        bool bShouldDrop = Input.GetAxis(ReleaseWaterName) > 0.3f;

        if (DropWaterComp)
        {
            if (!DropWaterComp.DroppingWater && bShouldDrop)
            {
                DropWaterComp.DropWaterStart();
            }
            else if (DropWaterComp.DroppingWater && !bShouldDrop)
            {
                DropWaterComp.DropWaterStop();
            }
        }
    }