/// <summary>
 /// Gets the hash code
 /// </summary>
 /// <returns>Hash code</returns>
 public override int GetHashCode()
 {
     unchecked // Overflow is fine, just wrap
     {
         var hashCode = 41;
         // Suitable nullity checks etc, of course :)
         if (Name != null)
         {
             hashCode = hashCode * 59 + Name.GetHashCode();
         }
         if (Queue != null)
         {
             hashCode = hashCode * 59 + Queue.GetHashCode();
         }
         if (DropInvalidItems != null)
         {
             hashCode = hashCode * 59 + DropInvalidItems.GetHashCode();
         }
         if (AgentTarget != null)
         {
             hashCode = hashCode * 59 + AgentTarget.GetHashCode();
         }
         return(hashCode);
     }
 }
        /// <summary>
        /// Returns true if OrgApacheSlingDistributionPackagingImplExporterAgentDistributioProperties instances are equal
        /// </summary>
        /// <param name="other">Instance of OrgApacheSlingDistributionPackagingImplExporterAgentDistributioProperties to be compared</param>
        /// <returns>Boolean</returns>
        public bool Equals(OrgApacheSlingDistributionPackagingImplExporterAgentDistributioProperties other)
        {
            if (other is null)
            {
                return(false);
            }
            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return
                ((
                     Name == other.Name ||
                     Name != null &&
                     Name.Equals(other.Name)
                     ) &&
                 (
                     Queue == other.Queue ||
                     Queue != null &&
                     Queue.Equals(other.Queue)
                 ) &&
                 (
                     DropInvalidItems == other.DropInvalidItems ||
                     DropInvalidItems != null &&
                     DropInvalidItems.Equals(other.DropInvalidItems)
                 ) &&
                 (
                     AgentTarget == other.AgentTarget ||
                     AgentTarget != null &&
                     AgentTarget.Equals(other.AgentTarget)
                 ));
        }