Beispiel #1
0
 private void Joystick_InputReceived(object sender, JoystickEventArgs e)
 {
     if (e.Button == 0 && e.IsPressed) // Front button
     {
         drone.Hover();
     }
     else if (e.Button == 1 && e.IsPressed) // Pad-2 button
     {
         drone.Emergency();
     }
     else if (e.Button == 2 && e.IsPressed) // Pad-3 button
     {
         drone.Takeoff();
     }
     else if (e.Button == 4 && e.IsPressed) // Pad-5 button
     {
         drone.Land();
     }
     else if (e.Button == 9 && e.IsPressed)      // Throttle-10 button
     {
         heightMaintainer.TargetHeight += 0.25f; // meter
     }
     else if (e.Button == 10 && e.IsPressed)     // Throttle-11 button
     {
         heightMaintainer.TargetHeight -= 0.25f; // meter
     }
 }
Beispiel #2
0
        private void ReceiverOnCommandReceived(object sender, CommandEventArgs eventArgs)
        {
            Log(eventArgs.Command);
            if (!_executeCommands)
            {
                return;
            }
            switch (eventArgs.Command)
            {
            case "takeoff":
                _client.Takeoff();
                break;

            case "land":
                _client.Land();
                break;

            case "hover":
                _client.Hover();
                break;

            case "up":
                _client.Progress(FlightMode.Progressive, gaz: 0.25f);
                break;

            case "turnleft":
                _client.Progress(FlightMode.Progressive, yaw: 0.25f);
                break;

            case "forward":
                _client.Progress(FlightMode.Progressive, pitch: -0.5f);
                break;

            case "turnright":
                _client.Progress(FlightMode.Progressive, yaw: -0.25f);
                break;

            case "down":
                _client.Progress(FlightMode.Progressive, gaz: -0.25f);
                break;

            case "left":
                _client.Progress(FlightMode.Progressive, yaw: 0.25f);
                break;

            case "right":
                _client.Progress(FlightMode.Progressive, roll: 0.05f);
                break;

            case "back":
                _client.Progress(FlightMode.Progressive, pitch: 0.5f);
                break;

            default:
                Debug.WriteLine("Unknown Command: " + eventArgs.Command);
                break;
            }
        }
        private void DroneControls_KeyDown(object sender, KeyEventArgs e)
        {
            System.Diagnostics.Debug.WriteLine(e.Key);
            switch (e.Key)
            {
            case Key.Left:
                droneClient.Progress(FlightMode.Progressive, roll: -0.05f);
                break;

            case Key.Up:
                droneClient.Progress(FlightMode.Progressive, gaz: 0.25f);
                break;

            case Key.Right:
                droneClient.Progress(FlightMode.Progressive, roll: 0.05f);
                break;

            case Key.Down:
                droneClient.Progress(FlightMode.Progressive, gaz: -0.25f);
                break;

            case Key.A:
                droneClient.Progress(FlightMode.Progressive, yaw: 0.25f);
                break;

            case Key.D:
                droneClient.Progress(FlightMode.Progressive, yaw: -0.25f);
                break;

            case Key.S:
                droneClient.Progress(FlightMode.Progressive, pitch: 0.05f);
                break;

            case Key.W:
                droneClient.Progress(FlightMode.Progressive, pitch: -0.05f);
                break;

            case Key.I:
                droneClient.Takeoff();
                break;

            case Key.O:
                droneClient.Land();
                break;

            default:
                break;
            }
        }
Beispiel #4
0
        public bool Land()
        {
            if (!enabled)
            {
                return(false);
            }
            Logger.WriteLine("Drone.Land: IsActive = " + droneClient.IsActive + ", IsFlying = " + droneClient.IsFlying);
            if (droneClient.IsActive && droneClient.IsFlying)
            {
                if (detectFlyStatusTimer != null)
                {
                    detectFlyStatusTimer.Stop();
                }
                detectFlyStatusTimer          = new DispatcherTimer();
                detectFlyStatusTimer.Interval = TimeSpan.FromMilliseconds(200);
                detectFlyStatusTimer.Tick    += (object sender, EventArgs e) =>
                {
                    if (!droneClient.IsFlying)
                    {
                        if (OnFlyStopStart != null)
                        {
                            OnFlyStopStart(false);
                        }
                        detectFlyStatusTimer.Stop();
                    }
                };
                detectFlyStatusTimer.Start();

                droneClient.Land();
                // commandTimer.Stop();
                return(true);
            }
            return(false);
        }
Beispiel #5
0
        protected override void Update(GameTime gameTime)
        {
            var keyState = Keyboard.GetState(PlayerIndex.One);

            if (screenType == ScreenType.Splash)
            {
                splashTimeElapsed += gameTime.ElapsedGameTime.Milliseconds;
                if (splashTimeElapsed >= 3000)
                {
                    screenType = ScreenType.Drive;
                }
            }
            else
            {
                if (keyState.IsKeyDown(Keys.Enter))
                {
                    DroneTakeOff();
                }
                if (keyState.IsKeyDown(Keys.Escape))
                {
                    droneClient.Land();
                }
                if (keyState.IsKeyDown(Keys.E))
                {
                    droneClient.Emergency();
                }
                UpdateFrame();
            }
            kinectStatusMessage = (kinect != null) ? kinect.StatusMessage : string.Empty;
            base.Update(gameTime);
        }
Beispiel #6
0
        static void Main(string[] args)
        {
            var droneClient = new DroneClient("192.168.1.1");

            SleepAndPaint(droneClient);

            droneClient.Start();

            SleepAndPaint(droneClient);

            droneClient.Takeoff();

            SleepAndPaint(droneClient);


            droneClient.Progress(FlightMode.Progressive, yaw: -0.05f);

            System.Console.WriteLine("Yaw -0.05");
            SleepAndPaint(droneClient);

            droneClient.Hover();
            SleepAndPaint(droneClient);

            droneClient.Land();

            SleepAndPaint(droneClient);

            droneClient.Stop();

            SleepAndPaint(droneClient);

            System.Console.ReadLine();

            droneClient.Dispose();
        }
Beispiel #7
0
 /// <summary>
 /// Called if the gameobject is destroyed
 /// </summary>
 void OnDestroy()
 {
     droneClient.Land();
     droneClient.Stop();
     droneClient.Dispose();
     videoPacketDecoderWorker.Stop();
     videoPacketDecoderWorker.Dispose();
 }
Beispiel #8
0
 private void TakeOffLandButton_Click(object sender, RoutedEventArgs e)
 {
     if (_droneClient.IsFlying)
     {
         _droneClient.Land();
     }
     else
     {
         _droneClient.TakeOff();
     }
     UpdateDisplay();
 }
Beispiel #9
0
 /// <summary>
 /// Lands the drone
 /// </summary>
 /// <returns>Boolean Value whether the command works properly</returns>
 public bool Land()
 {
     try
     {
         _client.Land();
         return(true);
     }
     catch (Exception)
     {
         return(false);
     }
 }
 private void TakeOff_Click(object sender, RoutedEventArgs e)
 {
     if (_droneClient.IsFlying())
     {
         _droneClient.Land();
         TakeOffButton.Content = "Take off";
     }
     else
     {
         _droneClient.TakeOff();
         TakeOffButton.Content = "Land";
     }
 }
Beispiel #11
0
        /// <summary>
        /// Sends the command with its parameters to a provided DroneClient
        /// </summary>
        /// <param name="aDroneClient">Drone client to the the command to</param>
        public void Send(DroneClient aDroneClient)
        {
            switch (Command)
            {
            case Type.Progress: aDroneClient.Progress(ProgressMode, roll: Roll, pitch: Pitch, yaw: Yaw, gaz: Gaz); break;

            case Type.Takeoff: aDroneClient.Takeoff(); break;

            case Type.Hover: aDroneClient.Hover(); break;

            case Type.Land: aDroneClient.Land(); break;

            case Type.Emergency: aDroneClient.Emergency(); break;

            case Type.ResetEmergency: aDroneClient.ResetEmergency(); break;

            case Type.FlatTrim: aDroneClient.FlatTrim(); break;
            }
        }
Beispiel #12
0
        void GestureDetection_LeftHandUpDownChanged(object sender, HandPositionChangedArgs args)
        {
            switch (args.Position)
            {
            case HandPosition.Up:
                _client.Takeoff();
                DroneCommandChanged(_client, new DroneCommandChangedEventArgs {
                    CommandText = "Taking Off"
                });
                break;

            case HandPosition.Center:
                break;

            case HandPosition.Down:
                _client.Land();
                DroneCommandChanged(_client, new DroneCommandChangedEventArgs {
                    CommandText = "Landing"
                });
                break;
            }
        }
Beispiel #13
0
    // Update is called once per frame
    void Update()
    {
        convertCameraData();

        updateGamepadState();

        moveStick();

        // Start or land the drone
        if (state.Buttons.Start.Equals(ButtonState.Pressed) && !startButtonPressed)
        {
            if (isLanded)
            {
                droneClient.Takeoff();
            }
            else
            {
                droneClient.Land();
            }
            isLanded           = !isLanded;
            startButtonPressed = true;
        }
        if (!state.Buttons.Start.Equals(ButtonState.Pressed))
        {
            startButtonPressed = false;
        }

        // exit application
        if (Input.GetKey("escape") || state.Buttons.Back.Equals(ButtonState.Pressed))
        {
            Application.Quit();
        }

        // Move the drone
        var pitch = -state.ThumbSticks.Left.Y;
        var roll  = state.ThumbSticks.Left.X;
        var gaz   = state.Triggers.Right - state.Triggers.Left;
        var yaw   = state.ThumbSticks.Right.X;

        droneClient.Progress(AR.Drone.Client.Command.FlightMode.Progressive, pitch: pitch, roll: roll, gaz: gaz, yaw: yaw);

        // Switch drone camera
        if (CameraForSwitchCheck.rotation.x >= SwitchRotation)
        {
            if (SecondaryRenderer.material.mainTexture != cameraTexture)
            {
                MainRenderer.material.mainTexture      = blackTexture;
                SecondaryRenderer.material.mainTexture = cameraTexture;
                switchDroneCamera(AR.Drone.Client.Configuration.VideoChannelType.Vertical);
            }
        }
        else
        {
            if (MainRenderer.material.mainTexture != cameraTexture)
            {
                SecondaryRenderer.material.mainTexture = blackTexture;
                MainRenderer.material.mainTexture      = cameraTexture;
                switchDroneCamera(AR.Drone.Client.Configuration.VideoChannelType.Horizontal);
            }
        }

        // set status text
        if (navigationData != null)
        {
            StatusText.text = string.Format("Battery: {0} % \nYaw: {1:f} \nPitch: {2:f} \nRoll: {3:f} \nAltitude: {4} m",
                                            navigationData.Battery.Percentage, navigationData.Yaw, navigationData.Pitch,
                                            navigationData.Roll, navigationData.Altitude);
        }

        // determine wifi strength
        determineWifiStrength();
    }
Beispiel #14
0
        void DroneControl(object sender)
        {
            int  expiration = Properties.Settings.Default.AutoPilotExpiration;
            bool useQ       = Properties.Settings.Default.UseAutoPilot;

            _autopilot.Active = useQ;

            float _lrfb = Properties.Settings.Default.DefaultLRFBSpeed;
            float _yaw  = Properties.Settings.Default.DefaultYawSpeed;
            float _gaz  = Properties.Settings.Default.DefaultGazSpeed;

            #region // engine
            if (sender == "v")
            {
                _droneClient.FlatTrim();
                _autopilot.ClearObjectives();

                _droneClient.Takeoff();
            }
            ;
            if (sender == "n")
            {
                _autopilot.ClearObjectives();
                _droneClient.Emergency();
            }
            ;
            if (sender == "m")
            {
                _droneClient.ResetEmergency();
            }
            ;
            if (sender == "b")
            {
                _autopilot.ClearObjectives();
                _droneClient.Land();
            }
            ;
            #endregion

            _autopilot.Active = true;

            // navigation
            #region left right up down and hover
            //if (sender == btnLeft || sender == btnRight)
            //{
            //    if (useQ)
            //    {
            //        _autopilot.EnqueueObjective(Objective.Create(expiration, new SetRoll(
            //            (sender == btnLeft ? -_lrfb : _lrfb)
            //        )));
            //    }
            //    else
            //    {
            //        _droneClient.Progress(FlightMode.Progressive,
            //            roll: (sender == btnLeft ? -_lrfb : _lrfb)
            //        );
            //    }
            //}

            if (sender == "a")
            {
                if (useQ)
                {
                    _autopilot.EnqueueObjective(Objective.Create(expiration, new SetRoll(-_lrfb)));
                }
                else
                {
                    _droneClient.Progress(FlightMode.Progressive, roll: -_lrfb);
                }
            }
            ;
            if (sender == "d")
            {
                if (useQ)
                {
                    _autopilot.EnqueueObjective(Objective.Create(expiration, new SetRoll(_lrfb)));
                }
                else
                {
                    _droneClient.Progress(FlightMode.Progressive, roll: _lrfb);
                }
            }
            ;
            if (sender == "w")
            {
                if (useQ)
                {
                    _autopilot.EnqueueObjective(Objective.Create(expiration, new SetPitch(-_lrfb)));
                }
                else
                {
                    _droneClient.Progress(FlightMode.Progressive, pitch: -_lrfb);
                }
            }
            ;
            if (sender == "s")
            {
                if (useQ)
                {
                    _autopilot.EnqueueObjective(Objective.Create(expiration, new SetPitch(_lrfb)));
                }
                else
                {
                    _droneClient.Progress(FlightMode.Progressive, pitch: _lrfb);
                }
            }
            ;

            if (sender == "x")
            {
                if (useQ)
                {
                    _autopilot.EnqueueObjective(
                        Objective.Create(expiration,
                                         new VelocityX(0.0f),
                                         new VelocityY(0.0f),
                                         new Altitude(1.0f)
                                         ));
                }
                else
                {
                    _droneClient.Hover();
                }
            }
            #endregion

            #region yaw left and right
            if (sender == "j")
            {
                if (useQ)
                {
                    _autopilot.EnqueueObjective(Objective.Create(expiration, new SetYaw(-_yaw)));
                }
                else
                {
                    _droneClient.Progress(FlightMode.Progressive, yaw: -_yaw);
                }
            }
            ;
            if (sender == "l")
            {
                if (useQ)
                {
                    _autopilot.EnqueueObjective(Objective.Create(expiration, new SetYaw(_yaw)));
                }
                else
                {
                    _droneClient.Progress(FlightMode.Progressive, yaw: _yaw);
                }
            }
            ;
            #endregion

            #region gaz up and down
            if (sender == "i")
            {
                if (useQ)
                {
                    _autopilot.EnqueueObjective(Objective.Create(expiration, new SetGaz(_gaz)));
                }
                else
                {
                    _droneClient.Progress(FlightMode.Progressive, gaz: _gaz);
                }
                //_droneClient.Hover();
            }
            ;
            if (sender == "k")
            {
                if (useQ)
                {
                    _autopilot.EnqueueObjective(Objective.Create(expiration, new SetGaz(-_gaz)));
                }
                else
                {
                    _droneClient.Progress(FlightMode.Progressive, gaz: -_gaz);
                }
            }
            ;
            #endregion
        }
Beispiel #15
0
 private void button3_Click(object sender, EventArgs e)
 {
     _droneClient.Land();
 }
Beispiel #16
0
        protected async override void OnNavigatedTo(NavigationEventArgs e)
        {
            base.OnNavigatedTo(e);

            if (await _droneClient.ConnectAsync())
            {
                TakeOffButton.IsEnabled = true;

                await Task.Run(async() =>
                {
                    try
                    {
                        if (_speechRecognizer == null)
                        {
                            _speechRecognizer = new SpeechRecognizer();
                            _speechRecognizer.Grammars.AddGrammarFromList("DroneCommands", new List <string>
                            {
                                "Take off", "Take off the drone", "Take the drone off",
                                "Land", "Land the drone"
                            });
                        }
                        try
                        {
                            while (true)
                            {
                                Dispatcher.BeginInvoke(() =>
                                {
                                    if (TextRecognizer.Text != "Voice: listening...")
                                    {
                                        TextRecognizer.Foreground = new SolidColorBrush(Colors.Green);
                                        TextRecognizer.Text       = "Voice: listening...";
                                    }
                                });

                                var result = await _speechRecognizer.RecognizeAsync();

                                //if (result.TextConfidence == SpeechRecognitionConfidence.High)
                                if (result.Text.Length > 0)
                                {
                                    Dispatcher.BeginInvoke(() =>
                                    {
                                        switch (result.Text)
                                        {
                                        case "Take off":
                                        case "Take off the drone":
                                        case "Take the drone off":
                                            _droneClient.TakeOff();
                                            break;

                                        case "Land":
                                        case "Land the drone":
                                            _droneClient.Land();
                                            break;
                                        }
                                    });
                                    await Task.Delay(1000);
                                }
                                else
                                {
                                    await Task.Delay(500);
                                }
                            }
                        }
                        catch (Exception ex)
                        {
                            Debug.WriteLine(ex);
                        }

                        Dispatcher.BeginInvoke(() =>
                        {
                            TextRecognizer.Foreground = new SolidColorBrush(Colors.Red);
                            TextRecognizer.Text       = "Voice: unknown";
                        });
                    }
                    catch (Exception ex)
                    {
                        Debug.WriteLine(ex);
                    }
                });
            }
        }
Beispiel #17
0
 public void Stop()
 {
     droneClient.Land();
     droneClient.Stop();
 }
Beispiel #18
0
 /// <summary>
 /// This method will let the drone land.
 /// The given time is the threading wait time
 /// </summary>
 /// <param name="time"></param>
 public void Land(int time = 3000)
 {
     Console.WriteLine("Land");
     _droneClient.Land();
     System.Threading.Thread.Sleep(time);
 }
Beispiel #19
0
 public void Land()
 {
     _client.Land();
 }
Beispiel #20
0
        public async void Update()
        {
            float pitch = 0, roll = 0, yaw = 0, gaz = 0;

            if (_DroneClient == null || _Controller == null)
            {
                return;
            }
            if (!_Controller.IsConnected || !_Controller.GetState(out _ControllerState))
            {
                _FailCounter++;
                if (_FailCounter > _FailCounterMax)
                {
                    DroneClient.InputState.Update(0, 0, 0, 0);
                    //Avoid overflow
                    _FailCounter = _FailCounterMax;
                }
                return;
            }
            if (_ControllerState.PacketNumber <= _ControllerPreviousState.PacketNumber)
            {
                return;
            }
            //Thumbs
            var leftThumb = NormalizeInput(_ControllerState.Gamepad.LeftThumbX, _ControllerState.Gamepad.LeftThumbY, Convert.ToInt16(SharpDX.XInput.Gamepad.LeftThumbDeadZone * 1.1), _JoystickRange);

            if (leftThumb.NormalizedMagnitude > 0)
            {
                roll  = (float)_ControllerState.Gamepad.LeftThumbX * _RollThrottle / _JoystickRange;
                pitch = (float)_ControllerState.Gamepad.LeftThumbY * _PitchThrottle / _JoystickRange;
            }
            var rightThumb = NormalizeInput(_ControllerState.Gamepad.RightThumbX, _ControllerState.Gamepad.RightThumbY, Convert.ToInt16(SharpDX.XInput.Gamepad.RightThumbDeadZone * 1.1), _JoystickRange);

            if (rightThumb.NormalizedMagnitude > 0)
            {
                yaw = (float)_ControllerState.Gamepad.RightThumbX * _YawThrottle / _JoystickRange;
                Debug.WriteLine(yaw);
                gaz = (float)_ControllerState.Gamepad.RightThumbY * _GazThrottle / _JoystickRange;
            }

            _FailCounter = 0;
            DroneClient.InputState.Update(roll, -pitch, yaw, gaz);
            //Debug.WriteLine("InputState=" + DroneClient.InputState.ToString());

            //Buttons
            var buttons = _ControllerState.Gamepad.Buttons;

            if (buttons.HasFlag(GamepadButtonFlags.Start))
            {
                if (await DroneClient.ConnectAsync())
                {
                    if (DroneClient.NavigationData.State.HasFlag(NavigationState.Landed))
                    {
                        DroneClient.TakeOff();
                    }
                    else
                    {
                        DroneClient.Land();
                    }
                }
            }
            if (buttons.HasFlag(GamepadButtonFlags.Back))
            {
                DroneClient.Emergency();
            }
            if (buttons.HasFlag(GamepadButtonFlags.Y))
            {
                DroneClient.ResetEmergency();
            }
            if (buttons.HasFlag(GamepadButtonFlags.X))
            {
                DroneClient.ExecuteFlatTrim();
            }
            if (buttons.HasFlag(GamepadButtonFlags.A))
            {
                DroneClient.TakePicture();
            }
            if (buttons.HasFlag(GamepadButtonFlags.B))
            {
                if (DroneClient.IsRecording())
                {
                    DroneClient.StopRecordingVideo();
                }
                else
                {
                    DroneClient.StartRecordingVideo();
                }
            }
            if (buttons.HasFlag(GamepadButtonFlags.DPadLeft))
            {
                DroneClient.PlayAnimation(FlightAnimationType.FlipLeft);
            }
            if (buttons.HasFlag(GamepadButtonFlags.DPadUp))
            {
                DroneClient.PlayAnimation(FlightAnimationType.FlipAhead);
            }
            if (buttons.HasFlag(GamepadButtonFlags.DPadRight))
            {
                DroneClient.PlayAnimation(FlightAnimationType.FlipRight);
            }
            if (buttons.HasFlag(GamepadButtonFlags.DPadDown))
            {
                DroneClient.PlayAnimation(FlightAnimationType.FlipBehind);
            }

            _ControllerPreviousState = _ControllerState;
        }
Beispiel #21
0
        void Loop(CancellationToken token)
        {
            Active = true;
            step   = 0;
            Stopwatch sw1 = null;
            bool      pic = false;

            try
            {
                while (!token.IsCancellationRequested)
                {
                    switch (currentMission)
                    {
                    case Missions.Objective:
                    case Missions.Home:
                        switch (step)
                        {
                        case 0:
                            flyToObjective();
                            break;

                        case 1:
                            if (sw1 == null)
                            {
                                sw1 = Stopwatch.StartNew();
                                Logger.Log("Objective Reached, Taking picture", LogLevel.Event);
                            }
                            if (sw1.ElapsedMilliseconds < 4000)
                            {
                                if (sw1.ElapsedMilliseconds > 2000 && !pic)
                                {
                                    pic = true;
                                    SendPicture();
                                }
                                hover();
                            }
                            else
                            {
                                Logger.LogInfo("Step 2");

                                step = 2;
                                droneClient.Land();
                                Stop();
                            }
                            break;

                        default:
                            hover();
                            break;
                        }
                        break;

                    case Missions.AttendeesPicture:
                    default:
                    {
                        CurrentCommand = "Hover";
                        hover();
                        break;
                    }
                    }
                    Task.Delay(10).Wait();
                }
            }
            finally
            {
                Active = false;
            }
        }
Beispiel #22
0
        static void FlyDroneBuffer(string heightEvtType)
        {
            ConnectBufferBCI();
            bool  flying = false;
            bool  running = true;
            float targetHeight = 1, targetVelocity = 2;
            float maxHeight = 3, minHeight = 0.1f;

            float gaz, roll, pitch, yaw;

            gaz = roll = pitch = yaw = 0;

            // Thread to read events from the buffer.
            new Thread(
                () =>
            {
                while (running)
                {
                    var sec = bci_client.WaitForEvents(lastEvent, 5000);
                    if (sec.NumEvents > lastEvent)
                    {
                        var events = bci_client.GetEvents(lastEvent, sec.NumEvents - 1);
                        lastEvent  = sec.NumEvents;

                        foreach (var evt in events)
                        {
                            string evttype = evt.Type.ToString();
                            Console.WriteLine("{0}: {1}", evttype, evt.Value);

                            // BCI event type.
                            if (evttype == heightEvtType)
                            {
                                var val = double.Parse(evt.Value.ToString());

                                if (val > 0 && targetHeight < maxHeight)
                                {
                                    targetHeight += 0.1f;
                                }
                                else if (val < 0 && targetHeight < minHeight)
                                {
                                    targetHeight -= 0.1f;
                                }
                            }

                            // Joystick
                            else if (evttype == "joystick")
                            {
                                var raw_val = evt.Value.ToString();

                                if (raw_val == "Button0")
                                {
                                    if (flying)
                                    {
                                        drone.Land();
                                    }
                                    else
                                    {
                                        drone.Takeoff();
                                    }

                                    flying = !flying;
                                }
                            }

                            // exit
                            else if (evttype == "exit")
                            {
                                running = false;
                            }
                        }
                    }
                }
            }
                ).Start();

            // Event handler (probably called from another thread) to receive navigation data from the drone.
            drone.NavigationDataAcquired +=
                navData =>
            {
                // Correction for height.
                if (navData.Altitude < targetHeight - 0.1)
                {
                    gaz = Math.Min(targetHeight - drone.NavigationData.Altitude, 1.0f);
                }
                else if (navData.Altitude > targetHeight + 0.1)
                {
                    gaz = -Math.Min(drone.NavigationData.Altitude - targetHeight, 1.0f);
                }
                else
                {
                    gaz = 0;
                }

                // Correction for velocity.
                if (navData.Velocity.X > targetVelocity + 0.5)
                {
                    pitch = navData.Pitch - 0.025f;
                }
                else if (navData.Velocity.X < targetHeight - 0.5)
                {
                    pitch = navData.Pitch + 0.025f;
                }
                else
                {
                    pitch = navData.Pitch;
                }
            };

            // Infinite loop to send data to the drone.
            while (running)
            {
                if (flying)
                {
                    drone.Progress(FlightMode.Hover, roll, pitch, yaw, gaz);
                }

                Thread.Sleep(250);
            }

            // Land when done, if required.
            if (flying)
            {
                drone.Land();
            }
        }
Beispiel #23
0
 public void Land()
 {
     _droneClient.Land();
 }