void Awake()
 {
     switcher = gameObject.GetComponent<CameraSwitcher>();
     fireRadiusTrigger = GameObject.FindGameObjectWithTag(TagManager.FIRE_RADIUS_TRIGGER);
     control = GameObject.FindGameObjectWithTag(TagManager.PLAYER).GetComponent<PlayerControl>();
     extinguishable = true;
     drinkLogic = GameObject.FindGameObjectWithTag(TagManager.PLAYER).GetComponent<DrinkLogic>();
     extinguishable = true;
     urin = GameObject.FindGameObjectWithTag(TagManager.URINSTRAHL).GetComponent<ParticleSystem>();
 }
 public HttpResponseMessage Put([FromBody]IEnumerable<DrinkModel> data)
 {
     var logic = new DrinkLogic();
     logic.Update(data);
     var result = new
     {
         success = true,
         message = ""
     };
     return Request.CreateResponse(HttpStatusCode.OK, result);
 }
Beispiel #3
0
        static void Main(string[] args)
        {
            var paymentOption = new PaymentOption();

            DrinkLogic.DisplayDrinks();
            FoodLogic.DisplayFoods();
            var customer1        = new UserType("Ben", 2);
            var UserI            = new UserInterfaceLogic(customer1);
            var items            = UserI.BuyItems();
            CalculationLogic cal = new CalculationLogic(items, customer1);

            Console.WriteLine("Your total cost is :" + cal.CalculateFinalCost());

            StoreLogic.CheckQuantity(4);
            paymentOption.PayOption(cal.CalculateFinalCost());


            Console.ReadKey();
        }
Beispiel #4
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        /// <summary>
        /// When clicking the button to add drinks, run through every combo box and run
        /// the method to create drink objects for every drink at once.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnAddDrinks_Click(object sender, EventArgs e)
        {
            drinks.Clear();

            if (nudDrinksCoke.Value > 0)
            {
                drinks.Add(DrinkLogic.CreateDrink("Coke", (int)nudDrinksCoke.Value));
            }

            if (nudDrinksPepsi.Value > 0)
            {
                drinks.Add(DrinkLogic.CreateDrink("Pepsi", (int)nudDrinksPepsi.Value));
            }

            if (nudDrinksDietCoke.Value > 0)
            {
                drinks.Add(DrinkLogic.CreateDrink("Diet Coke", (int)nudDrinksDietCoke.Value));
            }

            if (nudDrinks7Up.Value > 0)
            {
                drinks.Add(DrinkLogic.CreateDrink("7-Up", (int)nudDrinks7Up.Value));
            }

            if (nudDrinksFanta.Value > 0)
            {
                drinks.Add(DrinkLogic.CreateDrink("Fanta", (int)nudDrinksFanta.Value));
            }

            if (nudDRinksTango.Value > 0)
            {
                drinks.Add(DrinkLogic.CreateDrink("Tango", (int)nudDRinksTango.Value));
            }

            PopulateDrinkListBox();
            btnAddDrinks.Text = "Update Drink(s)";
        }
 // Use this for initialization
 void Start()
 {
     butRect = new Rect ((Screen.width - width) / 2, 0, width, height);
     moneyManagement = GameObject.FindGameObjectWithTag(TagManager.PLAYER).GetComponent<MoneyManagement>();
     player = GameObject.FindGameObjectWithTag(TagManager.PLAYER);
     control = player.GetComponent<PlayerControl>();
     drinkLogic = player.GetComponent<DrinkLogic>();
 }