public override void Removed(Scene scene)
 {
     base.Removed(scene);
     scene.Remove(pathRenderer);
     pathRenderer = null;
     base.Removed(scene);
 }
 public override void Added(Scene scene)
 {
     base.Added(scene);
     scene.Add(pathRenderer = new DreamBoosterPathRenderer(this, Util.ToInt(showPath)));
 }