// automatic drama resolution
 void AutomaticResolution()
 {
     Debug.Log("Drama in a room with 0 crew members !! Auto-resolution !");
     UpdatePrediction(0);
     CurrentDramaReport = DramaSolver.Apply(CurrentDramaOutcomePrediction);
     EndDrama();
 }
 // Evacuate Now ! (triggered by button)
 public void Evacuate()
 {
     CurrentDramaReport = DramaSolver.Apply(CurrentDramaOutcomePrediction);
     EndDrama();
 }
Beispiel #3
0
    /////////////////////// Resource loss

    #region Drama outcome
    public static string CommentOnDramaOutcome(DramaReport report)
    {
        return(CommentOnDramaOutcome(report.HasRoomBeenDestroyed, report.CrewQtySacrified, report.CrewQtyLoss, report.RoomType));
    }