Beispiel #1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        if (!EditorApplication.isPlaying)
        {
            return;
        }

        Dragon myScript = (Dragon)target;

        _amount = EditorGUILayout.IntField("Amount", _amount);

        if (GUILayout.Button("Bring Loot"))
        {
            myScript.BringBackLoot(_amount);
            Debug.Log("Brought back loot: " + _amount);
        }
    }