Beispiel #1
0
        void SelectAllTypes(bool state, EventTypeSelection eventTypeSelection = EventTypeSelection.All)
        {
            foreach (KeyValuePair <long, bool> v in m_State.ToList())
            {
                long eventTypeId = v.Key;

                if (eventTypeSelection == EventTypeSelection.All ||
                    (eventTypeSelection == EventTypeSelection.Mouse &&
                     (eventTypeId == MouseMoveEvent.TypeId() ||
                      eventTypeId == MouseOverEvent.TypeId() ||
                      eventTypeId == MouseDownEvent.TypeId() ||
                      eventTypeId == MouseUpEvent.TypeId() ||
                      eventTypeId == WheelEvent.TypeId() ||
                      eventTypeId == ContextClickEvent.TypeId())) ||
                    (eventTypeSelection == EventTypeSelection.Keyboard &&
                     (eventTypeId == KeyDownEvent.TypeId() ||
                      eventTypeId == KeyUpEvent.TypeId())) ||
                    (eventTypeSelection == EventTypeSelection.Drag &&
                     (eventTypeId == DragUpdatedEvent.TypeId() ||
                      eventTypeId == DragPerformEvent.TypeId() ||
                      eventTypeId == DragExitedEvent.TypeId())) ||
                    (eventTypeSelection == EventTypeSelection.Command &&
                     (eventTypeId == ValidateCommandEvent.TypeId() ||
                      eventTypeId == ExecuteCommandEvent.TypeId())))
                {
                    m_State[eventTypeId] = state;
                }
                else
                {
                    // Unaffected should be reset to false
                    m_State[eventTypeId] = false;
                }
            }

            UpdateValue();
        }
        static void SendDragAndDropEvent(IDragAndDropEvent evt, List <ISelectable> selection, IDropTarget dropTarget, ISelection dragSource)
        {
            if (dropTarget == null)
            {
                return;
            }

            EventBase e = evt as EventBase;

            if (e.eventTypeId == DragExitedEvent.TypeId())
            {
                dropTarget.DragExited();
            }
            else if (e.eventTypeId == DragEnterEvent.TypeId())
            {
                dropTarget.DragEnter(evt as DragEnterEvent, selection, dropTarget, dragSource);
            }
            else if (e.eventTypeId == DragLeaveEvent.TypeId())
            {
                dropTarget.DragLeave(evt as DragLeaveEvent, selection, dropTarget, dragSource);
            }

            if (!dropTarget.CanAcceptDrop(selection))
            {
                return;
            }

            if (e.eventTypeId == DragPerformEvent.TypeId())
            {
                dropTarget.DragPerform(evt as DragPerformEvent, selection, dropTarget, dragSource);
            }
            else if (e.eventTypeId == DragUpdatedEvent.TypeId())
            {
                dropTarget.DragUpdated(evt as DragUpdatedEvent, selection, dropTarget, dragSource);
            }
        }
 private void OnDragUpdate(DragUpdatedEvent evt)
 {
     DragAndDrop.visualMode = DragAndDropVisualMode.Generic;
 }
 public bool DragUpdated(DragUpdatedEvent evt, IEnumerable <ISelectable> selection, IDropTarget dropTarget)
 {
     HandleDragAndDropEvent(evt, selection);
     return(true);
 }
 private static void DragUpdated(DragUpdatedEvent evt, (Object dockArea, IMGUIContainer container) args)
Beispiel #6
0
 /// <summary>
 /// Handler for any DragUpdatedEvent passed to this element
 /// </summary>
 /// <param name="evt">event passed.</param>
 public virtual void OnDragUpdated(DragUpdatedEvent evt)
 {
     DragAndDrop.visualMode = CurrentDropAccepted ? DragAndDropVisualMode.Link : DragAndDropVisualMode.Rejected;
 }
Beispiel #7
0
        protected new void OnMouseMove(MouseMoveEvent e)
        {
            if (!m_Active)
            {
                return;
            }

            if (m_GraphView == null)
            {
                return;
            }

            var     ve         = (VisualElement)e.target;
            Vector2 gvMousePos = ve.ChangeCoordinatesTo(m_GraphView.contentContainer, e.localMousePosition);

            m_PanDiff = GetEffectivePanSpeed(gvMousePos);


            if (m_PanDiff != Vector3.zero)
            {
                m_PanSchedule.Resume();
            }
            else
            {
                m_PanSchedule.Pause();
            }

            // We need to monitor the mouse diff "by hand" because we stop positioning the graph elements once the
            // mouse has gone out.
            m_MouseDiff = m_originalMouse - e.mousePosition;

            var groupElementsDraggedOut = e.shiftKey ? new Dictionary <Group, List <GraphElement> >() : null;

            // Handle the selected element
            Rect selectedElementGeom = GetSelectedElementGeom();

            m_ShiftClicked = e.shiftKey;

            if (snapEnabled && !m_ShiftClicked)
            {
                ComputeSnappedRect(ref selectedElementGeom, m_XScale);
            }

            if (snapEnabled && m_ShiftClicked)
            {
                m_Snapper.ClearSnapLines();
            }

            foreach (KeyValuePair <GraphElement, OriginalPos> v in m_OriginalPos)
            {
                GraphElement ce = v.Key;

                // Protect against stale visual elements that have been deparented since the start of the manipulation
                if (ce.hierarchy.parent == null)
                {
                    continue;
                }

                if (!v.Value.dragStarted)
                {
                    // TODO Would probably be a good idea to batch stack items as we do for group ones.
                    var stackParent = ce.GetFirstAncestorOfType <StackNode>();
                    if (stackParent != null)
                    {
                        stackParent.OnStartDragging(ce);
                    }

                    if (groupElementsDraggedOut != null)
                    {
                        var groupParent = ce.GetContainingScope() as Group;
                        if (groupParent != null)
                        {
                            if (!groupElementsDraggedOut.ContainsKey(groupParent))
                            {
                                groupElementsDraggedOut[groupParent] = new List <GraphElement>();
                            }
                            groupElementsDraggedOut[groupParent].Add(ce);
                        }
                    }
                    v.Value.dragStarted = true;
                }

                SnapOrMoveElement(v, selectedElementGeom);
            }

            // Needed to ensure nodes can be dragged out of multiple groups all at once.
            if (groupElementsDraggedOut != null)
            {
                foreach (KeyValuePair <Group, List <GraphElement> > kvp in groupElementsDraggedOut)
                {
                    kvp.Key.OnStartDragging(e, kvp.Value);
                }
            }

            List <ISelectable> selection = m_GraphView.selection;

            // TODO: Replace with a temp drawing or something...maybe manipulator could fake position
            // all this to let operation know which element sits under cursor...or is there another way to draw stuff that is being dragged?

            IDropTarget dropTarget = GetDropTargetAt(e.mousePosition, selection.OfType <VisualElement>());

            if (m_PrevDropTarget != dropTarget)
            {
                if (m_PrevDropTarget != null)
                {
                    using (DragLeaveEvent eexit = DragLeaveEvent.GetPooled(e))
                    {
                        SendDragAndDropEvent(eexit, selection, m_PrevDropTarget, m_GraphView);
                    }
                }

                using (DragEnterEvent eenter = DragEnterEvent.GetPooled(e))
                {
                    SendDragAndDropEvent(eenter, selection, dropTarget, m_GraphView);
                }
            }

            using (DragUpdatedEvent eupdated = DragUpdatedEvent.GetPooled(e))
            {
                SendDragAndDropEvent(eupdated, selection, dropTarget, m_GraphView);
            }

            m_PrevDropTarget = dropTarget;

            m_Dragging = true;
            e.StopPropagation();
        }
        private void OnDragUpdatedEvent(DragUpdatedEvent evt)
        {
            var selection = DragAndDrop.GetGenericData("DragSelection") as List <ISelectable>;

            if (selection == null)
            {
                SetDragIndicatorVisible(false);
                return;
            }

            if (selection.Any(t => !(t is VFXBlackboardField)))
            {
                SetDragIndicatorVisible(false);
                return;
            }

            Vector2 localPosition = evt.localMousePosition;

            m_InsertIndex = InsertionIndex(localPosition);

            if (m_InsertIndex != -1)
            {
                float indicatorY = 0;

                if (m_InsertIndex == childCount)
                {
                    if (childCount > 0)
                    {
                        VisualElement lastChild = this[childCount - 1];

                        indicatorY = lastChild.ChangeCoordinatesTo(this, new Vector2(0, lastChild.layout.height + lastChild.style.marginBottom)).y;
                    }
                    else
                    {
                        indicatorY = this.contentRect.height;
                    }
                }
                else
                {
                    VisualElement childAtInsertIndex = this[m_InsertIndex];

                    indicatorY = childAtInsertIndex.ChangeCoordinatesTo(this, new Vector2(0, -childAtInsertIndex.style.marginTop)).y;
                }

                SetDragIndicatorVisible(true);

                m_DragIndicator.layout = new Rect(0, indicatorY - m_DragIndicator.layout.height / 2, layout.width, m_DragIndicator.layout.height);
            }
            else
            {
                SetDragIndicatorVisible(false);

                m_InsertIndex = -1;
            }

            if (m_InsertIndex != -1)
            {
                DragAndDrop.visualMode = evt.ctrlKey ? DragAndDropVisualMode.Copy : DragAndDropVisualMode.Move;
            }

            evt.StopPropagation();
        }
        void UpdateEventbaseInfo(EventDebuggerEventRecord eventBase, IEventHandler focused, IEventHandler capture)
        {
            ClearEventbaseInfo();

            if (eventBase == null)
            {
                return;
            }

            m_EventbaseInfo.text += "Focused element: " + EventDebugger.GetObjectDisplayName(focused) + "\n";
            m_EventbaseInfo.text += "Capture element: " + EventDebugger.GetObjectDisplayName(capture) + "\n";

            if (eventBase.eventTypeId == MouseMoveEvent.TypeId() ||
                eventBase.eventTypeId == MouseOverEvent.TypeId() ||
                eventBase.eventTypeId == MouseOutEvent.TypeId() ||
                eventBase.eventTypeId == MouseDownEvent.TypeId() ||
                eventBase.eventTypeId == MouseUpEvent.TypeId() ||
                eventBase.eventTypeId == MouseEnterEvent.TypeId() ||
                eventBase.eventTypeId == MouseLeaveEvent.TypeId() ||
                eventBase.eventTypeId == DragEnterEvent.TypeId() ||
                eventBase.eventTypeId == DragLeaveEvent.TypeId() ||
                eventBase.eventTypeId == DragUpdatedEvent.TypeId() ||
                eventBase.eventTypeId == DragPerformEvent.TypeId() ||
                eventBase.eventTypeId == DragExitedEvent.TypeId() ||
                eventBase.eventTypeId == ContextClickEvent.TypeId() ||
                eventBase.eventTypeId == PointerMoveEvent.TypeId() ||
                eventBase.eventTypeId == PointerOverEvent.TypeId() ||
                eventBase.eventTypeId == PointerOutEvent.TypeId() ||
                eventBase.eventTypeId == PointerDownEvent.TypeId() ||
                eventBase.eventTypeId == PointerUpEvent.TypeId() ||
                eventBase.eventTypeId == PointerCancelEvent.TypeId() ||
                eventBase.eventTypeId == PointerStationaryEvent.TypeId() ||
                eventBase.eventTypeId == PointerEnterEvent.TypeId() ||
                eventBase.eventTypeId == PointerLeaveEvent.TypeId())
            {
                m_EventbaseInfo.text += "Mouse position: " + eventBase.mousePosition + "\n";
                m_EventbaseInfo.text += "Modifiers: " + eventBase.modifiers + "\n";
            }

            if (eventBase.eventTypeId == KeyDownEvent.TypeId() ||
                eventBase.eventTypeId == KeyUpEvent.TypeId())
            {
                m_EventbaseInfo.text += "Modifiers: " + eventBase.modifiers + "\n";
            }

            if (eventBase.eventTypeId == MouseDownEvent.TypeId() ||
                eventBase.eventTypeId == MouseUpEvent.TypeId() ||
                eventBase.eventTypeId == PointerDownEvent.TypeId() ||
                eventBase.eventTypeId == PointerUpEvent.TypeId() ||
                eventBase.eventTypeId == DragUpdatedEvent.TypeId() ||
                eventBase.eventTypeId == DragPerformEvent.TypeId() ||
                eventBase.eventTypeId == DragExitedEvent.TypeId())
            {
                m_EventbaseInfo.text += "Button: " + (eventBase.button == 0 ? "Left" : eventBase.button == 1 ? "Middle" : "Right") + "\n";
                m_EventbaseInfo.text += "Click count: " + eventBase.clickCount + "\n";
            }

            if (eventBase.eventTypeId == MouseMoveEvent.TypeId() ||
                eventBase.eventTypeId == MouseOverEvent.TypeId() ||
                eventBase.eventTypeId == MouseOutEvent.TypeId() ||
                eventBase.eventTypeId == MouseDownEvent.TypeId() ||
                eventBase.eventTypeId == MouseUpEvent.TypeId() ||
                eventBase.eventTypeId == MouseEnterEvent.TypeId() ||
                eventBase.eventTypeId == MouseLeaveEvent.TypeId() ||
                eventBase.eventTypeId == DragEnterEvent.TypeId() ||
                eventBase.eventTypeId == DragLeaveEvent.TypeId() ||
                eventBase.eventTypeId == DragUpdatedEvent.TypeId() ||
                eventBase.eventTypeId == DragPerformEvent.TypeId() ||
                eventBase.eventTypeId == DragExitedEvent.TypeId() ||
                eventBase.eventTypeId == ContextClickEvent.TypeId() ||
                eventBase.eventTypeId == WheelEvent.TypeId() ||
                eventBase.eventTypeId == PointerMoveEvent.TypeId() ||
                eventBase.eventTypeId == PointerOverEvent.TypeId() ||
                eventBase.eventTypeId == PointerOutEvent.TypeId() ||
                eventBase.eventTypeId == PointerDownEvent.TypeId() ||
                eventBase.eventTypeId == PointerUpEvent.TypeId() ||
                eventBase.eventTypeId == PointerCancelEvent.TypeId() ||
                eventBase.eventTypeId == PointerStationaryEvent.TypeId() ||
                eventBase.eventTypeId == PointerEnterEvent.TypeId() ||
                eventBase.eventTypeId == PointerLeaveEvent.TypeId())
            {
                m_EventbaseInfo.text += "Pressed buttons: " + eventBase.pressedButtons + "\n";
            }

            if (eventBase.eventTypeId == WheelEvent.TypeId())
            {
                m_EventbaseInfo.text += "Mouse delta: " + eventBase.delta + "\n";
            }

            if (eventBase.eventTypeId == KeyDownEvent.TypeId() ||
                eventBase.eventTypeId == KeyUpEvent.TypeId())
            {
                if (char.IsControl(eventBase.character))
                {
                    m_EventbaseInfo.text += "Character: \\" + (byte)(eventBase.character) + "\n";
                }
                else
                {
                    m_EventbaseInfo.text += "Character: " + eventBase.character + "\n";
                }

                m_EventbaseInfo.text += "Key code: " + eventBase.keyCode + "\n";
            }

            if (eventBase.eventTypeId == ValidateCommandEvent.TypeId() ||
                eventBase.eventTypeId == ExecuteCommandEvent.TypeId())
            {
                m_EventbaseInfo.text += "Command: " + eventBase.commandName + "\n";
            }
        }
Beispiel #10
0
        private void OnDragUpdate(DragUpdatedEvent evt)
        {
            var visualMode = UpdateDrag(evt.mousePosition);

            DragAndDropUtility.dragAndDrop.SetVisualMode(visualMode);
        }
Beispiel #11
0
        public void DispatchEvent(EventBase evt, IPanel panel)
        {
            if (evt.GetEventTypeId() == IMGUIEvent.TypeId())
            {
                Event e = evt.imguiEvent;
                if (e.type == EventType.Repaint)
                {
                    return;
                }
            }
            if (panel != null && panel.panelDebug != null && panel.panelDebug.enabled && panel.panelDebug.interceptEvents != null)
            {
                if (panel.panelDebug.interceptEvents(evt.imguiEvent))
                {
                    evt.StopPropagation();
                    return;
                }
            }

            IMouseEvent         mouseEvent         = evt as IMouseEvent;
            IMouseEventInternal mouseEventInternal = evt as IMouseEventInternal;

            if (mouseEvent != null && mouseEventInternal != null && mouseEventInternal.hasUnderlyingPhysicalEvent)
            {
                m_LastMousePosition = mouseEvent.mousePosition;
            }

            bool eventHandled = false;

            // Release mouse capture if capture element is not in a panel.
            VisualElement captureVE = MouseCaptureController.mouseCapture as VisualElement;

            if (evt.GetEventTypeId() != MouseCaptureOutEvent.TypeId() && captureVE != null && captureVE.panel == null)
            {
                Event e = evt.imguiEvent;
                Debug.Log(String.Format("Capture has no panel, forcing removal (capture={0} eventType={1})", MouseCaptureController.mouseCapture, e != null ? e.type.ToString() : "null"));
                MouseCaptureController.ReleaseMouseCapture();
            }

            // Send all IMGUI events (for backward compatibility) and MouseEvents with null target (because thats what we want to do in the new system)
            // to the capture, if there is one. Note that events coming from IMGUI have their target set to null.
            bool sendEventToMouseCapture = false;
            bool mouseEventWasCaptured   = false;

            if (MouseCaptureController.mouseCapture != null)
            {
                if (evt.imguiEvent != null && evt.target == null)
                {
                    // Non exclusive processing by capturing element.
                    sendEventToMouseCapture = true;
                    mouseEventWasCaptured   = false;
                }
                if (mouseEvent != null && (evt.target == null || evt.target == MouseCaptureController.mouseCapture))
                {
                    // Exclusive processing by capturing element.
                    sendEventToMouseCapture = true;
                    mouseEventWasCaptured   = true;
                }

                if (panel != null)
                {
                    if (captureVE != null && captureVE.panel.contextType != panel.contextType)
                    {
                        // Capturing element is not in the right context. Ignore it.
                        sendEventToMouseCapture = false;
                        mouseEventWasCaptured   = false;
                    }
                }
            }

            evt.skipElement = null;

            if (sendEventToMouseCapture)
            {
                IEventHandler originalCaptureElement = MouseCaptureController.mouseCapture;

                eventHandled = true;

                evt.dispatch         = true;
                evt.target           = MouseCaptureController.mouseCapture;
                evt.currentTarget    = MouseCaptureController.mouseCapture;
                evt.propagationPhase = PropagationPhase.AtTarget;
                MouseCaptureController.mouseCapture.HandleEvent(evt);

                // Do further processing with a target computed the usual way.
                // However, if mouseEventWasCaptured, the only thing remaining to do is ExecuteDefaultAction,
                // which whould be done with mouseCapture as the target.
                if (!mouseEventWasCaptured)
                {
                    evt.target = null;
                }

                evt.currentTarget    = null;
                evt.propagationPhase = PropagationPhase.None;
                evt.dispatch         = false;

                // Do not call HandleEvent again for this element.
                evt.skipElement = originalCaptureElement;
            }

            if (!mouseEventWasCaptured && !evt.isPropagationStopped)
            {
                if (evt is IKeyboardEvent && panel != null)
                {
                    eventHandled = true;
                    if (panel.focusController.focusedElement != null)
                    {
                        IMGUIContainer imguiContainer = panel.focusController.focusedElement as IMGUIContainer;

                        if (imguiContainer != null)
                        {
                            // THINK ABOUT THIS PF: shoudln't we allow for the capture dispatch phase?
                            if (imguiContainer != evt.skipElement && imguiContainer.HandleIMGUIEvent(evt.imguiEvent))
                            {
                                evt.StopPropagation();
                                evt.PreventDefault();
                            }
                        }
                        else
                        {
                            evt.target = panel.focusController.focusedElement;
                            PropagateEvent(evt);
                        }
                    }
                    else
                    {
                        evt.target = panel.visualTree;
                        PropagateEvent(evt);

                        if (!evt.isPropagationStopped)
                        {
                            PropagateToIMGUIContainer(panel.visualTree, evt);
                        }
                    }
                }
                else if (mouseEvent != null)
                {
                    // FIXME: we should not change hover state when capture is true.
                    // However, when doing drag and drop, drop target should be highlighted.

                    // TODO when EditorWindow is docked MouseLeaveWindow is not always sent
                    // this is a problem in itself but it could leave some elements as "hover"

                    if (evt.GetEventTypeId() == MouseLeaveWindowEvent.TypeId())
                    {
                        VisualElement currentTopElementUnderMouse = m_TopElementUnderMouse;
                        m_TopElementUnderMouse = null;
                        DispatchMouseEnterMouseLeave(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                        DispatchMouseOverMouseOut(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                    }
                    else if (evt.GetEventTypeId() == DragExitedEvent.TypeId())
                    {
                        VisualElement currentTopElementUnderMouse = m_TopElementUnderMouse;
                        m_TopElementUnderMouse = null;
                        DispatchDragEnterDragLeave(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                    }
                    // update element under mouse and fire necessary events
                    else
                    {
                        VisualElement currentTopElementUnderMouse = m_TopElementUnderMouse;
                        if (evt.target == null && panel != null)
                        {
                            m_TopElementUnderMouse = panel.Pick(mouseEvent.mousePosition);
                            evt.target             = m_TopElementUnderMouse;
                        }

                        if (evt.target != null)
                        {
                            eventHandled = true;
                            PropagateEvent(evt);
                        }

                        if (evt.GetEventTypeId() == MouseMoveEvent.TypeId() ||
                            evt.GetEventTypeId() == MouseDownEvent.TypeId() ||
                            evt.GetEventTypeId() == MouseUpEvent.TypeId() ||
                            evt.GetEventTypeId() == MouseEnterWindowEvent.TypeId() ||
                            evt.GetEventTypeId() == WheelEvent.TypeId())
                        {
                            DispatchMouseEnterMouseLeave(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                            DispatchMouseOverMouseOut(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                        }
                        else if (evt.GetEventTypeId() == DragUpdatedEvent.TypeId())
                        {
                            DispatchDragEnterDragLeave(currentTopElementUnderMouse, m_TopElementUnderMouse, mouseEvent);
                        }
                    }
                }
                else if (panel != null && evt is ICommandEvent)
                {
                    IMGUIContainer imguiContainer = panel.focusController.focusedElement as IMGUIContainer;

                    eventHandled = true;
                    if (imguiContainer != null)
                    {
                        if (imguiContainer != evt.skipElement && imguiContainer.HandleIMGUIEvent(evt.imguiEvent))
                        {
                            evt.StopPropagation();
                            evt.PreventDefault();
                        }
                    }
                    else if (panel.focusController.focusedElement != null)
                    {
                        evt.target = panel.focusController.focusedElement;
                        PropagateEvent(evt);
                    }
                    else
                    {
                        PropagateToIMGUIContainer(panel.visualTree, evt);
                    }
                }
                else if (evt is IPropagatableEvent ||
                         evt is IFocusEvent ||
                         evt is IChangeEvent ||
                         evt.GetEventTypeId() == InputEvent.TypeId() ||
                         evt.GetEventTypeId() == GeometryChangedEvent.TypeId())
                {
                    Debug.Assert(evt.target != null);
                    eventHandled = true;
                    PropagateEvent(evt);
                }
            }

            if (!mouseEventWasCaptured && !evt.isPropagationStopped && panel != null)
            {
                Event e = evt.imguiEvent;
                if (!eventHandled || (e != null && e.type == EventType.Used) ||
                    evt.GetEventTypeId() == MouseEnterWindowEvent.TypeId() ||
                    evt.GetEventTypeId() == MouseLeaveWindowEvent.TypeId())
                {
                    PropagateToIMGUIContainer(panel.visualTree, evt);
                }
            }

            if (evt.target == null && panel != null)
            {
                evt.target = panel.visualTree;
            }
            ExecuteDefaultAction(evt);
        }
Beispiel #12
0
 public bool DragUpdated(DragUpdatedEvent evt, IEnumerable <ISelectable> dragSelection, IDropTarget dropTarget, ISelection dragSource)
 {
     return((m_GraphView as IDropTarget)?.DragUpdated(evt, dragSelection, dropTarget, dragSource) ?? false);
 }
 /// <inheritdoc />
 public override void OnDragUpdated(DragUpdatedEvent e)
 {
     DragAndDrop.visualMode = e.ctrlKey ? DragAndDropVisualMode.Copy : DragAndDropVisualMode.Move;
 }
Beispiel #14
0
        protected new void OnMouseMove(MouseMoveEvent e)
        {
            if (!m_Active)
            {
                return;
            }

            if (m_GraphView == null)
            {
                return;
            }

            var     ve         = (VisualElement)e.target;
            Vector2 gvMousePos = ve.ChangeCoordinatesTo(m_GraphView.contentContainer, e.localMousePosition);

            m_PanDiff = GetEffectivePanSpeed(gvMousePos);


            if (m_PanDiff != Vector3.zero)
            {
                m_PanSchedule.Resume();
            }
            else
            {
                m_PanSchedule.Pause();
            }

            // We need to monitor the mouse diff "by hand" because we stop positionning the graph elements once the
            // mouse has gone out.
            m_MouseDiff = m_originalMouse - e.mousePosition;

            foreach (KeyValuePair <GraphElement, Rect> v in m_OriginalPos)
            {
                GraphElement ce = v.Key;

                // Detach the selected element from its parent before dragging it
                // TODO: Make it more generic
                if (ce.parent is StackNode)
                {
                    StackNode stackNode = ce.parent as StackNode;

                    ce.RemoveFromHierarchy();

                    m_GraphView.AddElement(ce);
                    // Reselect it because RemoveFromHierarchy unselected it
                    ce.Select(m_GraphView, true);

                    if (m_GraphView.elementRemovedFromStackNode != null)
                    {
                        m_GraphView.elementRemovedFromStackNode(stackNode, ce);
                    }
                }

                MoveElement(ce, v.Value);
            }

            List <ISelectable> selection = m_GraphView.selection;

            // TODO: Replace with a temp drawing or something...maybe manipulator could fake position
            // all this to let operation know which element sits under cursor...or is there another way to draw stuff that is being dragged?

            IDropTarget dropTarget = GetDropTargetAt(e.mousePosition, selection.OfType <VisualElement>());

            if (m_PrevDropTarget != dropTarget && m_PrevDropTarget != null)
            {
                using (DragExitedEvent eexit = DragExitedEvent.GetPooled(e))
                {
                    SendDragAndDropEvent(eexit, selection, m_PrevDropTarget);
                }
            }

            using (DragUpdatedEvent eupdated = DragUpdatedEvent.GetPooled(e))
            {
                SendDragAndDropEvent(eupdated, selection, dropTarget);
            }

            m_PrevDropTarget = dropTarget;

            selectedElement = null;
            e.StopPropagation();
        }
Beispiel #15
0
 bool IDropTarget.DragUpdated(DragUpdatedEvent evt, IEnumerable <ISelectable> selection, IDropTarget dropTarget, ISelection dragSource)
 {
     return(((IDropTarget)handler).DragUpdated(evt, selection, dropTarget, dragSource));
 }
        protected new void OnMouseMove(MouseMoveEvent e)
        {
            if (!m_Active)
            {
                return;
            }

            if (m_GraphView == null)
            {
                return;
            }

            var     ve         = (VisualElement)e.target;
            Vector2 gvMousePos = ve.ChangeCoordinatesTo(m_GraphView.contentContainer, e.localMousePosition);

            m_PanDiff = GetEffectivePanSpeed(gvMousePos);

#if USE_DRAG_RESET_WHEN_OUT_OF_GRAPH_VIEW
            // We currently don't have a real use case for this and it just appears to annoy users.
            // If and when the use case arise, we can revive this functionality.

            if (gvMousePos.x < 0 || gvMousePos.y < 0 || gvMousePos.x > m_GraphView.layout.width ||
                gvMousePos.y > m_GraphView.layout.height)
            {
                if (!m_GoneOut)
                {
                    m_PanSchedule.Pause();

                    foreach (KeyValuePair <GraphElement, Rect> v in m_OriginalPos)
                    {
                        v.Key.SetPosition(v.Value);
                    }
                    m_GoneOut = true;
                }

                e.StopPropagation();
                return;
            }

            if (m_GoneOut)
            {
                m_GoneOut = false;
            }
#endif

            if (m_PanDiff != Vector3.zero)
            {
                m_PanSchedule.Resume();
            }
            else
            {
                m_PanSchedule.Pause();
            }

            // We need to monitor the mouse diff "by hand" because we stop positioning the graph elements once the
            // mouse has gone out.
            m_MouseDiff = m_originalMouse - e.mousePosition;

            var groupElementsDraggedOut = e.shiftKey ? new Dictionary <Group, List <GraphElement> >() : null;
            foreach (KeyValuePair <GraphElement, OriginalPos> v in m_OriginalPos)
            {
                GraphElement ce = v.Key;

                // Protect against stale visual elements that have been deparented since the start of the manipulation
                if (ce.hierarchy.parent == null)
                {
                    continue;
                }

                if (!v.Value.dragStarted)
                {
                    // TODO Would probably be a good idea to batch stack items as we do for group ones.
                    var stackParent = ce.GetFirstAncestorOfType <StackNode>();
                    if (stackParent != null)
                    {
                        stackParent.OnStartDragging(ce);
                    }

                    if (groupElementsDraggedOut != null)
                    {
                        var groupParent = ce.GetContainingScope() as Group;
                        if (groupParent != null)
                        {
                            if (!groupElementsDraggedOut.ContainsKey(groupParent))
                            {
                                groupElementsDraggedOut[groupParent] = new List <GraphElement>();
                            }
                            groupElementsDraggedOut[groupParent].Add(ce);
                        }
                    }
                    v.Value.dragStarted = true;
                }

                MoveElement(ce, v.Value.pos);
            }

            foreach (var edge in m_EdgesToUpdate)
            {
                UpdateEdge(edge);
            }

            // Needed to ensure nodes can be dragged out of multiple groups all at once.
            if (groupElementsDraggedOut != null)
            {
                foreach (KeyValuePair <Group, List <GraphElement> > kvp in groupElementsDraggedOut)
                {
                    kvp.Key.OnStartDragging(e, kvp.Value);
                }
            }

            List <ISelectable> selection = m_GraphView.selection;

            // TODO: Replace with a temp drawing or something...maybe manipulator could fake position
            // all this to let operation know which element sits under cursor...or is there another way to draw stuff that is being dragged?

            IDropTarget dropTarget = GetDropTargetAt(e.mousePosition, selection.OfType <VisualElement>());

            if (m_PrevDropTarget != dropTarget)
            {
                if (m_PrevDropTarget != null)
                {
                    using (DragLeaveEvent eexit = DragLeaveEvent.GetPooled(e))
                    {
                        SendDragAndDropEvent(eexit, selection, m_PrevDropTarget, m_GraphView);
                    }
                }

                using (DragEnterEvent eenter = DragEnterEvent.GetPooled(e))
                {
                    SendDragAndDropEvent(eenter, selection, dropTarget, m_GraphView);
                }
            }

            using (DragUpdatedEvent eupdated = DragUpdatedEvent.GetPooled(e))
            {
                SendDragAndDropEvent(eupdated, selection, dropTarget, m_GraphView);
            }

            m_PrevDropTarget = dropTarget;

            selectedElement = null;
            e.StopPropagation();
        }
 public virtual void OnDragUpdated(DragUpdatedEvent e)
 {
     DragAndDrop.visualMode = DragAndDropVisualMode.Link;
 }
 public void HandleDragUpdated(DragUpdatedEvent e, DragNDropContext ctx)
 {
     DragAndDrop.visualMode = DragAndDropVisualMode.Link;
 }
Beispiel #19
0
 public bool DragUpdated(DragUpdatedEvent evt, IEnumerable <ISelectable> selection, IDropTarget dropTarget)
 {
     return(true);
 }
Beispiel #20
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        internal void CommitElementUnderPointers(EventDispatcher dispatcher)
        {
            for (var i = 0; i < m_TopElementUnderPointer.Length; i++)
            {
                var triggerPointerEvent = m_TriggerPointerEvent[i];
                var previous            = m_TopElementUnderPointer[i];
                var current             = m_PendingTopElementUnderPointer[i];

                if (current == previous)
                {
                    if (triggerPointerEvent != null)
                    {
                        var pos3d = triggerPointerEvent.position;
                        m_PickingPointerPositions[i] = new Vector2(pos3d.x, pos3d.y);
                    }
                    else if (m_TriggerMouseEvent[i] != null)
                    {
                        m_PickingPointerPositions[i] = m_TriggerMouseEvent[i].mousePosition;
                    }

                    continue;
                }

                m_TopElementUnderPointer[i] = current;

                if (triggerPointerEvent == null && m_TriggerMouseEvent[i] == null)
                {
                    using (new EventDispatcherGate(dispatcher))
                    {
                        Vector2 position = PointerDeviceState.GetPointerPosition(i);

                        PointerEventsHelper.SendOverOut(previous, current, null, position, i);
                        PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                            previous, current, null, position, i);

                        m_PickingPointerPositions[i] = position;
                        if (i == PointerId.mousePointerId)
                        {
                            MouseEventsHelper.SendMouseOverMouseOut(previous, current, null, position);
                            MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                previous, current, null, position);
                        }
                    }
                }

                if (triggerPointerEvent != null)
                {
                    var pos3d = triggerPointerEvent.position;
                    m_PickingPointerPositions[i] = new Vector2(pos3d.x, pos3d.y);

                    var baseEvent = triggerPointerEvent as EventBase;
                    if (baseEvent != null && (
                            baseEvent.eventTypeId == PointerMoveEvent.TypeId() ||
                            baseEvent.eventTypeId == PointerDownEvent.TypeId() ||
                            baseEvent.eventTypeId == PointerUpEvent.TypeId() ||
                            baseEvent.eventTypeId == PointerCancelEvent.TypeId()))
                    {
                        using (new EventDispatcherGate(dispatcher))
                        {
                            PointerEventsHelper.SendOverOut(previous, current, triggerPointerEvent, pos3d, i);
                            PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                previous, current, triggerPointerEvent, pos3d, i);
                        }
                    }
                }

                m_TriggerPointerEvent[i] = null;

                var triggerMouseEvent = m_TriggerMouseEvent[i];
                if (triggerMouseEvent != null)
                {
                    Vector2 mousePos = triggerMouseEvent.mousePosition;
                    m_PickingPointerPositions[i] = mousePos;
                    var baseEvent = triggerMouseEvent as EventBase;
                    if (baseEvent != null)
                    {
                        if (baseEvent.eventTypeId == MouseMoveEvent.TypeId() ||
                            baseEvent.eventTypeId == MouseDownEvent.TypeId() ||
                            baseEvent.eventTypeId == MouseUpEvent.TypeId() ||
                            baseEvent.eventTypeId == WheelEvent.TypeId())
                        {
                            using (new EventDispatcherGate(dispatcher))
                            {
                                MouseEventsHelper.SendMouseOverMouseOut(previous, current, triggerMouseEvent, mousePos);
                                MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                    previous, current, triggerMouseEvent, mousePos);
                            }
                        }
                        else if (baseEvent.eventTypeId == MouseEnterWindowEvent.TypeId() ||
                                 baseEvent.eventTypeId == MouseLeaveWindowEvent.TypeId()
                                 )
                        {
                            using (new EventDispatcherGate(dispatcher))
                            {
                                PointerEventsHelper.SendOverOut(previous, current, null, mousePos, i);
                                PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                    previous, current, null, mousePos, i);

                                if (i == PointerId.mousePointerId)
                                {
                                    MouseEventsHelper.SendMouseOverMouseOut(previous, current, triggerMouseEvent, mousePos);
                                    MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                        previous, current, triggerMouseEvent, mousePos);
                                }
                            }
                        }
                        else if (baseEvent.eventTypeId == DragUpdatedEvent.TypeId() ||
                                 baseEvent.eventTypeId == DragExitedEvent.TypeId())
                        {
                            using (new EventDispatcherGate(dispatcher))
                            {
                                PointerEventsHelper.SendOverOut(previous, current, null, mousePos, i);
                                PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                    previous, current, null, mousePos, i);

                                MouseEventsHelper.SendMouseOverMouseOut(previous, current, triggerMouseEvent, mousePos);
                                MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                    previous, current, triggerMouseEvent, mousePos);
                                MouseEventsHelper.SendEnterLeave <DragLeaveEvent, DragEnterEvent>(
                                    previous, current, triggerMouseEvent, mousePos);
                            }
                        }
                    }

                    m_TriggerMouseEvent[i] = null;
                }
            }
        }
Beispiel #21
0
        private void OnDragUpdatedEvent(DragUpdatedEvent evt)
        {
            var selection = DragAndDrop.GetGenericData("DragSelection") as List <ISelectable>;

            if (!CanAcceptDrop(selection))
            {
                SetDragIndicatorVisible(false);
                return;
            }

            VisualElement sourceItem = null;

            foreach (ISelectable selectedElement in selection)
            {
                sourceItem = selectedElement as VisualElement;

                if (sourceItem == null)
                {
                    continue;
                }
            }

            if (!Contains(sourceItem))
            {
                SetDragIndicatorVisible(false);
                return;
            }

            Vector2 localPosition = evt.localMousePosition;

            m_InsertIndex = InsertionIndex(localPosition);

            if (m_InsertIndex != -1)
            {
                float indicatorY = 0;

                if (m_InsertIndex == childCount)
                {
                    VisualElement lastChild = this[childCount - 1];

                    indicatorY = lastChild.ChangeCoordinatesTo(this, new Vector2(0, lastChild.layout.height + lastChild.resolvedStyle.marginBottom)).y;
                }
                else
                {
                    VisualElement childAtInsertIndex = this[m_InsertIndex];

                    indicatorY = childAtInsertIndex.ChangeCoordinatesTo(this, new Vector2(0, -childAtInsertIndex.resolvedStyle.marginTop)).y;
                }

                SetDragIndicatorVisible(true);

                m_DragIndicator.layout = new Rect(0, indicatorY - m_DragIndicator.layout.height / 2, layout.width, m_DragIndicator.layout.height);
            }
            else
            {
                SetDragIndicatorVisible(false);

                m_InsertIndex = -1;
            }

            if (m_InsertIndex != -1)
            {
                DragAndDrop.visualMode = DragAndDropVisualMode.Move;
            }

            evt.StopPropagation();
        }
Beispiel #22
0
        internal void CommitElementUnderPointers(EventDispatcher dispatcher)
        {
            for (var i = 0; i < m_TopElementUnderPointer.Length; i++)
            {
                if (m_TopElementUnderPointer[i] == m_PendingTopElementUnderPointer[i])
                {
                    continue;
                }

                if (m_TriggerPointerEvent[i] == null && m_TriggerMouseEvent[i] == null)
                {
                    using (new EventDispatcherGate(dispatcher))
                    {
                        Vector2 position = PointerDeviceState.GetPointerPosition(i);

                        PointerEventsHelper.SendOverOut(m_TopElementUnderPointer[i],
                                                        m_PendingTopElementUnderPointer[i], null,
                                                        position, i);
                        PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                            m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i], null, position, i);

                        if (i == PointerId.mousePointerId)
                        {
                            MouseEventsHelper.SendMouseOverMouseOut(m_TopElementUnderPointer[i],
                                                                    m_PendingTopElementUnderPointer[i],
                                                                    null, position);
                            MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i], null, position);
                        }
                    }
                }

                if (m_TriggerPointerEvent[i] != null)
                {
                    if ((m_TriggerPointerEvent[i] as EventBase)?.eventTypeId == PointerMoveEvent.TypeId() ||
                        (m_TriggerPointerEvent[i] as EventBase)?.eventTypeId == PointerDownEvent.TypeId() ||
                        (m_TriggerPointerEvent[i] as EventBase)?.eventTypeId == PointerUpEvent.TypeId() ||
                        (m_TriggerPointerEvent[i] as EventBase)?.eventTypeId == PointerCancelEvent.TypeId())
                    {
                        using (new EventDispatcherGate(dispatcher))
                        {
                            PointerEventsHelper.SendOverOut(m_TopElementUnderPointer[i],
                                                            m_PendingTopElementUnderPointer[i],
                                                            m_TriggerPointerEvent[i], m_TriggerPointerEvent[i].position, i);
                            PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i],
                                m_TriggerPointerEvent[i], m_TriggerPointerEvent[i].position, i);
                        }
                    }

                    m_TriggerPointerEvent[i] = null;
                }

                if (m_TriggerMouseEvent[i] != null)
                {
                    if ((m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == MouseMoveEvent.TypeId() ||
                        (m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == MouseDownEvent.TypeId() ||
                        (m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == MouseUpEvent.TypeId() ||
                        (m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == WheelEvent.TypeId())
                    {
                        using (new EventDispatcherGate(dispatcher))
                        {
                            MouseEventsHelper.SendMouseOverMouseOut(m_TopElementUnderPointer[i],
                                                                    m_PendingTopElementUnderPointer[i],
                                                                    m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                            MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i],
                                m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                        }
                    }
                    else if ((m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == MouseEnterWindowEvent.TypeId() ||
                             (m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == MouseLeaveWindowEvent.TypeId()
                             )
                    {
                        using (new EventDispatcherGate(dispatcher))
                        {
                            PointerEventsHelper.SendOverOut(m_TopElementUnderPointer[i],
                                                            m_PendingTopElementUnderPointer[i], null,
                                                            m_TriggerMouseEvent[i].mousePosition, i);
                            PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i], null,
                                m_TriggerMouseEvent[i].mousePosition, i);

                            if (i == PointerId.mousePointerId)
                            {
                                MouseEventsHelper.SendMouseOverMouseOut(m_TopElementUnderPointer[i],
                                                                        m_PendingTopElementUnderPointer[i],
                                                                        m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                                MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                    m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i],
                                    m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                            }
                        }
                    }
                    else if ((m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == DragUpdatedEvent.TypeId() ||
                             (m_TriggerMouseEvent[i] as EventBase)?.eventTypeId == DragExitedEvent.TypeId())
                    {
                        using (new EventDispatcherGate(dispatcher))
                        {
                            PointerEventsHelper.SendOverOut(m_TopElementUnderPointer[i],
                                                            m_PendingTopElementUnderPointer[i], null,
                                                            m_TriggerMouseEvent[i].mousePosition, i);
                            PointerEventsHelper.SendEnterLeave <PointerLeaveEvent, PointerEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i], null,
                                m_TriggerMouseEvent[i].mousePosition, i);

                            MouseEventsHelper.SendMouseOverMouseOut(m_TopElementUnderPointer[i],
                                                                    m_PendingTopElementUnderPointer[i],
                                                                    m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                            MouseEventsHelper.SendEnterLeave <MouseLeaveEvent, MouseEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i],
                                m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                            MouseEventsHelper.SendEnterLeave <DragLeaveEvent, DragEnterEvent>(
                                m_TopElementUnderPointer[i], m_PendingTopElementUnderPointer[i],
                                m_TriggerMouseEvent[i], m_TriggerMouseEvent[i].mousePosition);
                        }
                    }

                    m_TriggerMouseEvent[i] = null;
                }

                m_TopElementUnderPointer[i] = m_PendingTopElementUnderPointer[i];
            }
        }
 public virtual bool DragUpdated(DragUpdatedEvent evt, IEnumerable <ISelectable> selection, IDropTarget dropTarget, ISelection dragSource)
 {
     HandleDragAndDropEvent(evt);
     return(true);
 }
Beispiel #24
0
        /// <summary>
        /// Callback for the MouseMove event.
        /// </summary>
        /// <param name="e">The event.</param>
        protected void OnMouseMove(MouseMoveEvent e)
        {
            if (!m_Active)
            {
                return;
            }

            if (m_GraphView == null)
            {
                return;
            }

            var     ve         = (VisualElement)e.target;
            Vector2 gvMousePos = ve.ChangeCoordinatesTo(m_GraphView.contentContainer, e.localMousePosition);

            m_PanDiff = GetEffectivePanSpeed(gvMousePos);

            if (m_PanDiff != Vector3.zero)
            {
                m_PanSchedule.Resume();
            }
            else
            {
                m_PanSchedule.Pause();
            }

            // We need to monitor the mouse diff "by hand" because we stop positioning the graph elements once the
            // mouse has gone out.
            m_MouseDiff = m_OriginalMouse - e.mousePosition;

            if (m_SelectedElement.parent != null)
            {
                // Handle the selected element
                Rect selectedElementGeom = GetSelectedElementGeom();

                ComputeSnappedRect(ref selectedElementGeom, m_SelectedElement);

                foreach (KeyValuePair <GraphElement, OriginalPos> v in m_OriginalPos)
                {
                    GraphElement ce = v.Key;

                    // Protect against stale visual elements that have been deparented since the start of the manipulation
                    if (ce.hierarchy.parent == null)
                    {
                        continue;
                    }

                    if (!v.Value.dragStarted)
                    {
                        v.Value.dragStarted = true;
                    }

                    SnapOrMoveElement(v.Key, v.Value.pos, selectedElementGeom);
                }

                foreach (var edge in m_EdgesToUpdate)
                {
                    SnapOrMoveEdge(edge, selectedElementGeom);
                }
            }

            var selection  = m_GraphView.GetSelection();
            var selectedUI = selection.Select(m => m.GetUI(m_GraphView));

            // TODO: Replace with a temp drawing or something...maybe manipulator could fake position
            // all this to let operation know which element sits under cursor...or is there another way to draw stuff that is being dragged?

            var previousDropTarget = m_CurrentDropTarget;

            m_CurrentDropTarget = GetDropTargetAt(e.mousePosition, selectedUI.OfType <VisualElement>().ToList());

            if (m_CurrentDropTarget != previousDropTarget)
            {
                if (previousDropTarget != null)
                {
                    using (DragLeaveEvent eLeave = DragLeaveEvent.GetPooled(e))
                    {
                        eLeave.target = previousDropTarget;
                        m_GraphView.SendEvent(eLeave);
                    }
                }

                if (m_CurrentDropTarget != null)
                {
                    using (DragEnterEvent eEnter = DragEnterEvent.GetPooled(e))
                    {
                        eEnter.target = m_CurrentDropTarget;
                        m_GraphView.SendEvent(eEnter);
                    }
                }
            }

            if (m_CurrentDropTarget != null)
            {
                using (DragUpdatedEvent eUpdated = DragUpdatedEvent.GetPooled(e))
                {
                    eUpdated.target = m_CurrentDropTarget;
                    m_GraphView.SendEvent(eUpdated);
                }
            }

            m_Dragging = true;
            e.StopPropagation();
        }