Beispiel #1
0
        /// <summary>
        /// Destroy GameObject and remove from cache specific instance of DragElement
        /// </summary>
        /// <param name="dragElement"></param>
        public void Destroy(DragElement dragElement)
        {
            if (!DragElementsCache.ContainsKey(dragElement.Id))
            {
                Destroy(dragElement.gameObject);
                return;
            }

            Destroy(DragElementsCache[dragElement.Id].gameObject);
            DragElementsCache.Remove(dragElement.Id);
        }
Beispiel #2
0
        /// <summary>
        /// Attach events and Cache specific DragElement in <see cref="DragElementsCache"/>
        /// </summary>
        /// <param name="dragElement"></param>
        public void CacheDragElement(DragElement dragElement)
        {
            PrepareDragEvents(dragElement);

            if (!DragElementsCache.ContainsKey(dragElement.Id))
            {
                DragElementsCache.Add(dragElement.Id, null);
            }

            DragElementsCache[dragElement.Id]          = dragElement;
            DragElementsCache[dragElement.Id].IsCached = true;
        }