Beispiel #1
0
 public void InvokeDownKeyPressedEvent()
 {
     DownKeyPressed?.Invoke();
 }
Beispiel #2
0
        private void OnKeyPressed(object sender, KeyboardEventArgs e)
        {
            KeyPressed?.Invoke(this, e);

            switch (e.Key)
            {
            case Keys.Enter:
                EnterKeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.Left:
                LeftKeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.Right:
                RightKeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.Up:
                UpKeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.Down:
                DownKeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D0:
                D0KeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D1:
                D1KeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D2:
                D2KeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D3:
                D3KeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D4:
                D4KeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D5:
                D5KeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D6:
                D6KeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D7:
                D7KeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D8:
                D8KeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D9:
                D9KeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.D:
                DKeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.E:
                EKeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.C:
                CKeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.U:
                UKeyPressed?.Invoke(this, new EventArgs());
                break;

            case Keys.I:
                IKeyPressed?.Invoke(this, new EventArgs());
                break;

            default: return;
            }
        }