/// <summary>
 /// Continues music from where it stopped
 /// </summary>
 public void Continue()
 {
     _isPlaying = true;
     _audioSource.UnPause();
 }
Beispiel #2
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 /// <summary>
 /// Unpause the ambient sound.
 /// </summary>
 public void Continue()
 {
     _audioSource.UnPause();
 }