Beispiel #1
0
        public void WriteEnum <TEnum, TDotNetType>(TEnum val) where TEnum : struct
        {
            var enumType = typeof(TEnum);

            if (!enumType.IsEnum)
            {
                throw new ArgumentException("TEnum must be an enum.");
            }

            if (!IsSteamCompatibleNumericalType(typeof(TDotNetType)))
            {
                throw new InvalidOperationException("TDotNetType must correspond to a valid Steam numerical type.");
            }

            Action <BufferBuilder, object> writer;

            if (!DotNetTypeWriteMethods.TryGetValue(typeof(TDotNetType), out writer))
            {
                throw new ArgumentException($"Unable to write {typeof(TDotNetType).Name}");
            }

            var enumCompatibleValue = Convert.ChangeType(val, typeof(TDotNetType));

            writer(this, enumCompatibleValue);
        }
Beispiel #2
0
 private static bool IsSteamCompatibleNumericalType(Type t)
 {
     return(DotNetTypeWriteMethods.ContainsKey(t) && t != typeof(string));
 }