public static void ReportEventPlayerDoorCheck(DoorActivate instance) { if (EventPlayerDoorCheck != null) { EventPlayerDoorCheck(instance); } }
public void PlayerInRangeDoor(DoorActivate script) { playerInRange = true; }
public static void ReportEventPlayerDoorCheck(DoorActivate instance) { if (EventPlayerDoorCheck != null) { EventPlayerDoorCheck(instance); } }
public void PlayerInRangeDoor(DoorActivate script) { playerInRange = true; }