public bool HasAccessCard(Door.accessCardType card) { for (i = defIndex; i < accessCardsOwned.Length; i++) { if (accessCardsOwned[i] == card) { return(true); } } return(false); }
public bool AddCardToInventory(Door.accessCardType card) { for (i = defIndex; i < accessCardsOwned.Length; i++) { if (accessCardsOwned[i] == Door.accessCardType.None) { accessCardsOwned[i] = card; return(true); } } return(false); }