public void Add(Domain.AggregatesModel.DeviceAggregate.Device device) { _context.Devices.Add(device); }
public void Patch(Domain.AggregatesModel.DeviceAggregate.Device device) { //什么都不做,默认只更新修改部分,前提是启用了状态跟踪 }
public void Delete(Domain.AggregatesModel.DeviceAggregate.Device device) { _context.Devices.Remove(device); }
public void Update(Domain.AggregatesModel.DeviceAggregate.Device device) { _context.Entry(device).State = EntityState.Modified;//全部更新 }