Beispiel #1
0
    private Vector3 GetNextPosition()
    {
        if (Diversions.Any())
        {
        }
        else
        {
            switch (route_type)
            {
            case RouteType.Loop:
                NextIndex = Completed ? 0 : CurrentIndex + 1;
                break;

            case RouteType.Retrace:
                NextIndex = Completed ? ((CurrentIndex - 1) + (local_stops.Length)) % local_stops.Length : (CurrentIndex + 1) % local_stops.Length;
                break;

            case RouteType.Stop:
                NextIndex = Completed ? FinishIndex : CurrentIndex + 1;
                break;
            }
        }

        CurrentIndex = NextIndex;
        CheckIfCompleted();

        return(WorldStops[NextIndex]);
    }
Beispiel #2
0
		/////////////////////////////////////////////////////////////////////////////

		public MasterOutput( GrandCentral gc )
		{
			// ******
			blocks = gc.GetTextBlocks();
			chars = gc.GetEscapedChars();

			// ******
			diversions = new Diversions();
			diversionsStack = new DiversionStack();

			// ******
			current = diversions.GetDiversion( Diversion.DEFAULT_DIV_NAME );
			sbOutput = current.Value;
		}
Beispiel #3
0
    // public


    public void DivertTo(Vector3 point)
    {
        Diversions.Add(point);
    }