public void Init() { _distanceEngine = new DistanceManager(new Dictionary<string, Location>()); // Test Input: AB5, BC4, CD8, DC8, DE6, AD5, CE2, EB3, AE7 _distanceEngine.AddPath("AB5"); _distanceEngine.AddPath("BC4"); _distanceEngine.AddPath("CD8"); _distanceEngine.AddPath("DC8"); _distanceEngine.AddPath("DE6"); _distanceEngine.AddPath("AD5"); _distanceEngine.AddPath("CE2"); _distanceEngine.AddPath("EB3"); _distanceEngine.AddPath("AE7"); }
public void AddPath_WithRightFormatOfPattern_ShouldAddInLocations(string route) { // Arrange _distanceEngine = new DistanceManager(_locations.Object); // Act _distanceEngine.AddPath(route); // Assert _locations.Verify(dic => dic.Add(It.IsAny<KeyValuePair<string, Location>>()), Times.Once); }
public void AddPath_WhenExistSameLocation_ShouldNotAddInLocations(string route) { // Arrange _distanceEngine = new DistanceManager(_locations.Object); const string locationName = "A"; _locations.Setup(dic => dic.ContainsKey(locationName)).Returns(true); // Act _distanceEngine.AddPath(locationName); // Assert _locations.Verify(dic => dic.Add(It.IsAny<KeyValuePair<string, Location>>()), Times.Never()); }