private void MoveUp()
        {
            var currentDisplayElement = CurrentDisplayElement;
            var index = DisplayElements.IndexOf(currentDisplayElement);

            DisplayElements.Move(index, index - 1);
        }
        private bool CanMoveUp()
        {
            var currentDisplayElement = CurrentDisplayElement;

            return(currentDisplayElement != null && DisplayElements.IndexOf(currentDisplayElement) != 0);
        }
        private bool CanMoveDown()
        {
            var currentDisplayElement = CurrentDisplayElement;

            return(currentDisplayElement != null && DisplayElements.IndexOf(currentDisplayElement) != DisplayElements.Count - 1);
        }