private static void Client_OnLoggedIn(DiscordSocketClient client, LoginEventArgs args) { Console.WriteLine($" Logged in as {client.GetClientUser()}\n\n", System.Drawing.Color.Cyan); Console.WriteLine("Which HypeSquad badge would you prefer. Brilliance, Bravery, Balance, Rotate, or None?"); var chosen = Console.ReadLine(); if (chosen.ToUpper() == "BRILLIANCE") { client.User.SetHypesquad(Hypesquad.Brilliance); } else if (chosen.ToUpper() == "BRAVERY") { client.User.SetHypesquad(Hypesquad.Bravery); } else if (chosen.ToUpper() == "BALANCE") { client.User.SetHypesquad(Hypesquad.Balance); } else if (chosen.ToUpper() == "NONE") { client.User.SetHypesquad(Hypesquad.None); } else if (chosen.ToUpper() == "ROTATE") { while (true) { Thread.Sleep(15000); client.User.SetHypesquad(Hypesquad.Balance); Thread.Sleep(17000); client.User.SetHypesquad(Hypesquad.Brilliance); Thread.Sleep(5); Thread.Sleep(15000); client.User.SetHypesquad(Hypesquad.Bravery); } } else { Console.WriteLine("Nevermind then."); } Console.WriteLine("Finished Hypesquad Badge Update.", System.Drawing.Color.LightGreen); Thread.Sleep(100); Console.WriteLine("DONE! You Can Now Close The Program", System.Drawing.Color.LightCoral); }